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  • ... between Chile and Italy where they research and produce in the field of performance, music and transmedial arts. In their immersive performances they work with the relations between sound, body and technology as interconnected physical entities that,...
  • OSMOSE - video
    ...An immersive interactive virtual-realty environment installation with 3D computer graphics and interactive 3D sound, a head-mounted display and real-time motion tracking based on breathing and balance. Osmose is a space for exploring the perceptual interplay between...
  • MovieMovie - video
    ... of the audience (many of whom spontaneously threw off their clothes) became part of the cinematic spectacle. In this way the immersive space of cinematic fiction included the literal and interactive immersion of the viewers who modulating the changing shapes...
  • Diadrama
    ... for this work was made by rotating a camera in three positions to capture a 270-degree field of view in order to create an immersive panoramic image for the audience.
  • ... with the Forschungszentrum Karlsruhe. It encompasses the conceptual and technical development of a new form of interactive immersive visualisation environment and virtual-reality apparatus. In the centre of a large inflatable dome, two video projectors are...
  • Menagerie
    ...The goal of this effort is to demonstrate one of the first fully immersive Virtual Environment installations that is inhabited by virtual characters and presences specially designed to respond to and interact with its users. This experience allows a visitor to become...
  • Nuzzle Afar -
    ... It realizes a new type of communication space where people can meet and talk to each other as avatars from several telematic immersive computer terminals. Two terminals are set up at each distant location, in this case at the Zentrum für Kunst und...
  • Wings -
    ... of i-glasses! made it possible for the user to see through and around the built-in video screens. Using these new non-immersive HMDs, the audience still maintained a strong connection with the live actors. Furthermore, the communal nature of the...
  • Traces -
    ...Traces is a project for networked CAVEs (immersive VR spaces). But it is very different in its goals and its nature from any other CAVE or VR project (to the knowledge of the author). The root of the project is a long standing concern over the disembodying quality of...
  • Be Now Here - video
    ... about landscape and public places. Visitors gain a strong sense of place by wearing 3-D glasses and stepping into an immersive virtual environment. The imagery is of public plazas on the UNESCO World Heritage Centre's list of endangered places -...