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  • ...A human sized real kaleidoscope creates colorized feedback patterns from faces. Exhibited at the Massachusetts Institute of Technology, and the SIGGRAPH 1988 Art Show in Atlanta.
  • Liquid Selves -
    ...This piece depicts the upcoming struggle between the virtual and physical sides of our selves. As technology brings us the age of virtual worlds, our existence as individuals becomes less and less dependent on our physical being. Our virtual identities become more...
  • ...Dominic Harris (London, 1976) is an artist who uses technology to construct highly personal interpretations of the natural phenomena which surround us. His reverence for nature, coupled with his fascination for code, offers a surreal and whimsical take on reality,...
  • ... music and transmedial arts. In their immersive performances they work with the relations between sound, body and technology as interconnected physical entities that, being in the process of movement, transform space and reality. During 16 years...
  • ...Fernando Velázquez is an artist, curator and educator. His practices are developed in the context of art, science and technology, with an interest in the mediation of perception by technical devices. He is particularly interested in topics such as creative process and...
  • OSMOSE - video
    ... to create the work, and a superstratum, Text, a space consisting of quotes from the artist and excerpts of relevant texts on technology, the body and nature. Code and Text function as conceptual parentheses around the worlds within. Through use of their own...
  • Telematic Séance -
    ...The technology involved in "The Telematic Séance" is much the same as "Telematic Dreaming", however the situation is somewhat different. During the production of "Telematic Dreaming" I discovered many aspects of user interaction that I have brought attention to in this...
  • Conversation -
    ... that examine how vision, touch, hearing and voice are facilitated and constrained by the structures and mediation of technology. Within his networked environments, dialogical communication among humans, animals, plants, microorganisms and machines is...
  • ... eyes. The exterior installation space communicates a contrasting image to the domestic interior. Unlike the inside, the technology is very visible - akin to a media lab environment. The telepresent interfaces located on the outside of the installation,...
  • conFIGURING the Cave -
    ... and pictorial procedures to identify various paradigmatic conjunctions of body and space. The work utilises the CAVE technology stereographic virtual reality environment with contiguous projections on three walls and the floor. The user interface is...