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A-Volve
1994
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1995
video
In the interactive real-time environment "A-Volve" visitors interact with virtual creatures in the space of a water filled glass pool.These virtual creatures are products of evolutionary rules and influenced by human creation and decision.
OSMOSE
1994
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1995
video
An immersive interactive virtual-realty environment installation with 3D computer graphics and interactive 3D sound, a head-mounted display and real-time motion tracking based on breathing and balance. Osmose is a space for exploring the perceptual
Video Ball Sculpture
1980
video
Inside perspex panels and electro-mechanical system is able to sort over 2000 balls and create images by choosing the relevant positions of either the dark-blue or pale-yellow balls. These images are first created (by anyone) by drawing on a video
Inventer la Terre
1986
video
In this work a chrome-plated column stands on a round black terrazzo base inlaid with brass signs representing a Hebraic astrological map. This column has a viewing aperture, two controlling handles, and a pair of loudspeakers. Looking through the
Golden Calf
1994
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1994
video
This work is constituted by a white pedestal on which there stands an LCD colour monitor connected to computing machinery by a cable running through the pedestal. The viewer of this work picks up and holds this monitor in his hands. The screen shows
Place - A User's Manual
1995
video
This work extends the tradition of panorama painting, photography and cinematography in the vector of simulation and virtual reality. The viewer can interactively rotate a projected image around a circular screen and so explore a virtual
Place - Ruhr
2000
In this installation a rotating platform allows the viewer to interactively rotate a projected image within a large circular projection screen and explore a three dimensional virtual environment constituted by an emblematic constellation of
Nuzzle Afar
1998
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1998
"Nuzzle" is a shared 3D virtual environment art work, using digital networking technology. It realizes a new type of communication space where people can meet and talk to each other as avatars from several telematic immersive computer terminals.
Turbulence, Interactive Museum of Unnatural History
1994
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1995
What would life be like if it were made from computer algorithms rather than flesh and blood? Artificial Life is the name given to the simulation of natural forms and processes using materials other than those found in nature. It is not so much a
Paradise Tossed
1992
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1993
"Paradise Tossed" by Jill Scott gives the opportunity - from the point of view of a woman - to explore four different apartments and their technical equipment in different time periods. "Paradise Lost" or "Tossed"? "Paradise Tossed" is a
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