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  • Fischnaller, Franz. Cultural Heritage and New Medias In Pendulum Symposium: Mediterranean and Balkan Art and Technology, , 47-48. Athens, Greece: 1999.
  • "This project unfolded around an anti-NATO militarism web portal that was founded in August 2001 and ran until late 2006. The website gained international popularity over the years through covering news about NATO's expansion into Eastern Europe,
  • Maharaj, Sarat. Unfinishable Sketch of an Object in 4D: Scenes of Artistic Research In Artistic Research, edited by Annette Balkema and Henk Slager, 50. Amsterdam, New York: Lier and Boog, 2004.
  • Ray, Tom. Evolution and Optimization of Digital Organisms In Scientific Excellence in Supercomputing: The IBM 1990 Contest Prize Papers, Athens, GA, 30602, edited by Billingsley K. R. and E. Derohanes and H. Brown, 489-531. : The Baldwin Press,
  • Rettberg, Scott and Sandy Baldwin, ed. Electronic Literature as a Model of Creativity and Innovation in Practice : A Report from the HERA Joint Research Project. Bergen: ELMCIP, 2016.
  • Strauss, Wolfgang and Monika Fleischmann. Intersections between Communication, Art and Technology - the CAT Study In New Media Culture in Europe: Art Research, Innovation, Participation, Public Domain Learning, Education Policy, edited by Frank
  • Nell Tenhaaf is an electronic media artist, writer and educator. Tenhaaf works propose the deconstruction of the mainstream biological discourses and the cultural implications of biotechnologies and Artificial Life. She has exhibited across Canada,
  • Medi@terra 1999 -
    Pendulum Symposium Mediterranean and Balkan Art & Technology Festival MEDIA = The image of the world, an image elaborated according to the circumstances. The high point of 21st-century culture. The face of modern technology, the homo communicus of
  • Inside perspex panels and electro-mechanical system is able to sort over 2000 balls and create images by choosing the relevant positions of either the dark-blue or pale-yellow balls. These images are first created (by anyone) by drawing on a video
  • A large steel ball hangs from four cables and motorized pulleys within the atrium of this building. Connected to the center's computer network, anyone working there can interactively program its movement paths.