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REPSAT
2015
video
Repsat uses the latest 3D printing technology and it´s conversion from digital files to printed format. Through this conversion we obtain three dimensional models in low relief called litophanies. This litophanies when are retroiluminated works as a
Plasm: Not a Crime
1998
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1998
"Plasm: not a crime" is the artistic statement of Peter Broadwell and Rob Myers that sharing secrets is not a crime. It used to be that most interactions between people took place face to face. If you had a desire to keep something confidential,
SonoMorphis
1998
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1998
video
An organic object is projected in front of the visitors. By means of a control mechanism the user can rotate the object in all directions and observe it from various perspectives. Control sliders allow the viewer to vary diverse parameters of the
Yiannis Melanitis
Yiannis Melanitis is a conceptual interdisciplinary artist working in the realms of body, performance, digital media and bioart. He study Painting, Sculpture and holds a Masters degree in Digital Arts from Athens School of Fine Arts. He is lecturer
INCUBATOR Hybrid Laboratory at the Intersection of Art, Science and Ecology
2009
INCUBATOR Hybrid Laboratory at the Intersection of Art, Science and Ecology School for Arts and Creative Innovation, The University of Windsor Director, Dr. Jennifer Willet 2009 – Ongoing INCUBATOR is a physical and theoretical hub, a new
ZKM Aussenkennung
1997
video
ZKM Aussenkenung are a group of five outdoor LED displays that together constitute the signage for the ZKM Centre for Art and Media in Karlsruhe. The contents of these displays are all freely programmable. 1 and 2. A tall column stands on the main
The Waiting Room
1998
Interactive digital video projection environment 12 x 12 x 6 metres 2 large scale video projections, colour, multi-channel interactive sound In collaboration with Sue Hawksley (Choreography) and Stuart Jones (sound) Produced by Victoria
1995/96 Sleeper’s Guts with William Forsythe, Ballet Frankfurt, Video and Set Design Frankfurt, Germany
1995
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1996
video
... the meta-weave holds the
instructions
to define the...
Equivalents II
1992
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1992
The "Equivalents II" project has evolved out of an intent to mathematically simulate believable still-images that convey the realism of the photographic. It is based on an interactive computer program that produces abstract, cloud-like images when
LAB 1: ART+COM - Virtual Reality and The Divine Spark
1987
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1987
ART + COM - An Interdisciplinary Media Laboratory in West Berlin (1987 - 1993 - the time when the artists Fleischmann and Strauss were a part of it) How did it all start? In the mid-1980s, few people thought that everyone would have a computer in
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