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  • ... longstanding interest in physical phenomena, in realtime as an example, via Windribbon v4.2., which collates his home-based interactive networkings and orchestrates these monitored instruments soundings. (source: http://www.d.umn.edu/~lbrush/LeifBrush.html)
  • .. "So instead of writing about meaning production, I empower the exploration of meta-meaning processes that arise via self-directed engagement" ..
  • ... the Ontario Ministry of Culture's Advisory Council on Arts & Culture, ORION (Ontario's high-speed network), SHARCNET, IO (Interactive Ontario), Canadian Women in Communications; i-Canada; is Chair of the Scotiabank Nuit Blanche Toronto Advisory Committee....
  • Eden -
    ...Eden is an interactive, self-generating, artificial ecosystem. A cellular world is populated by collections of evolving creatures. Creatures move about the environment, making and listening to sounds, foraging for food, encountering predators and possibly mating with...
  • ... including 4 real-time projections; 10 live musical improvisers; a generative soundtrack; a recorded spoken poetic text; and interactive interface table enabling multiple interactants to explore the work simultaneously. Description The work engages with the...
  • ... of a system that attempted to change human viewpoints, disrupt a sense of self-certainty and approach a sense of empathy. An interactive webcam installed in the miniature museum offered remote viewers an intimate way to get to know the crickets. Humans...
  • ... about the technology user themselves. Her artwork ranges from game based systems to computer viruses, embodied interfaces to interactive texts; these works are exhibited internationally at venues including the Laboral Art Center, The Whitney Museum of...
  • Plan-it! -
    ... a structural description of the location and began designing a media set-up for the visitors. Our aim was to allow for an interactive work of art involving many interactors at the same time. The visitors should feel free to join or leave the game at any...
  • ... by renowned artists, critics, theorists and curators such as1Stocker, Gerfried. In Christa Sommerer - Laurent Mignonneau: Interactive Art Research, edited by Gerfried Stocker(Wien, New York: Springer Verlag, 2009) Ryszard W. Kluszczyński, Karin...
  • Lightpools
    ... networked users), and most still require users to remain immobile. We are trying to create the conditions under which an interactive, immersive image can be experienced as a casual, open, social space. (Perry Hoberman)