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Remediating the Infected Body: Writing the Viral Self in Melinda Rackham's carrier.
2012
Barnett, Tully. Remediating the Infected Body: Writing the Viral Self in Melinda Rackham's carrier. Biography 1, no. 35 (2012): 45-64.
Banquete. Node
s a
nd Networks
2009
López Díez, María, ed. Banquete. Node
s a
nd Networks. Madrid:
SEA
CEX, 2009.
0 oder1? Computerkünstlerische Spiele mit dem binären Zufall
2011
Reisinger, Gunther. 0 oder1? Computerkünstlerische Spiele mit dem binären Zufall In SpielKunstGlück. Die Wette als Leitlinie der Entscheidung, edited by Johann Konrad Eberlein, 181-192. Wien/Berlin: Lit-Verlag, 2011.
The Design of the Connection Machine
1994
Thiel, Tamiko. The Design of the Connection Machine Design Issues 10, no. 1 (Spring 1994): 5-18.
Machine Sapiens
1995
Thiel, Tamiko. Machine Sapiens Ylem Newsletter 15, no. 6 (November/December 1995): 5-6.
Beyond Manzanar: Creating Dramatic Structure in Ergodic Narratives
2004
Thiel, Tamiko. Beyond Manzanar: Creating Dramatic Structure in Ergodic Narratives In Conference Proceedings for Technologies for Interactive Digital Storytelling and Entertainment (TIDSE 2004), edited by Stefan Göbel, 246-251. Berlin/Heidelberg:
Life at the Interface of Art and Technology
2007
Thiel, Tamiko. Life at the Interface of Art and Technology On Screen 18, no. 1 (Winter 2007): 32-34.
Where Stones Can Speak: Dramatic Encounters in Interactive 3D Virtual Reality
2009
Thiel, Tamiko and Noah Wardrip-Fruin. Where Stones Can Speak: Dramatic Encounters in Interactive 3D Virtual Reality In Third Person: Authoring and Exploring Vast Narratives, edited by Pat HarriganCambridge, MA: MIT-Press, 2009.
The Design of the Connection Machine
2010
Thiel, Tamiko. The Design of the Connection Machine In The Designed World: Images, Objects, Environments, edited by Richard Buchanan and Dennis Doordan and Victor Margolin, 155-166. Oxford/New York: Berg, 2010.
The World of Digital Art
2010
Lieser, Wolf. The World of Digital Art. Pot
sda
m: H. F. Ullmann, 2010.
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