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The
Machine in
the
Garden
1993
-
1993
... he sometimes throws
the
m where
the
y can't be... he sometimes throws
the
m where
the
y can't be...
Sheldon Brown
...Sheldon Brown is Director of
the
Center for Research in... Sheldon Brown is Director of
the
Center for Research in...
n-Polytope
2012
-
2015
... and topos, space),
the
first of which premiered... and topos, space),
the
first of which premiered...
OSMOSE
1994
-
1995
video
... space for exploring
the
perceptual interplay... space for exploring
the
perceptual interplay...
The
Adding Machine
1995
-
1995
...Live
The
atre Meets Virtual Reality On April 18, 1995
the
... Live
The
atre Meets Virtual Reality On April 18, 1995
the
...
Brian Mackern
Brian Mackern (Uruguay) is a new media artist, developer and designer of digital and hybrid net based art projects since 1995. Musician, composer and developer of autogenerative and reactive sound visual structures and environments. His art practice
rePLACEd in EVE
1998
... rotating platform in
the
center that carries a... rotating platform in
the
center that carries a...
Pleasure Machine
1999
-
1999
video
... We may control
the
avatar of
the
performer... We may control
the
avatar of
the
performer...
BRAIN FACTORY PROTOTYPE 2
2016
video
... that allows
the
audience to give a shape... that allows
the
audience to give a shape...
Great Wall of China
1996
-
1996
... installation (1999).
The
foundation of
The
Great... installation (1999).
The
foundation of
The
Great...
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(current)
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183