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  • ...A human sized real kaleidoscope creates colorized feedback patterns from faces. Exhibited at the Massachusetts Institute of Technology, and the SIGGRAPH 1988 Art Show in Atlanta.
  • ...Blur of the Otherworldly presents 25 contemporary artists whose work employs modern communication technologies (photography, film, video, radio, internet, computers) to explore culturally inbred questions / superstitions concerning parallel worlds to our own. Whether...
  • ...Developments in new technologies appear to be revolutionising every aspect of our daily lives. The metaphors of 'revolution' are often applied to the speed of exponential change that the world is experiencing, in part through developments in computing and its...
  • OSMOSE - video
    ... to create the work, and a superstratum, Text, a space consisting of quotes from the artist and excerpts of relevant texts on technology, the body and nature. Code and Text function as conceptual parentheses around the worlds within. Through use of their own...
  • ... arts event in the Asia Pacific region. BEAP examines the explosion of activities at the intersection of art, science and new technologies, through exhibitions, conferences, workshops, performances and research, boasting some of the most innovative thinkers...
  • Transmediale '99 -
    ... video and games. It acknowledged the entertainment industry and its stimulating experiments with art, design and modern technologies, as well as the revolutionary changes the branch has undergone and brought about.
  • ... the experience of fear in public space is investigated. In a world in which daily activity is monitored through electronic technologies marked by networked surveillance systems, biometric scanning and profiling mechanisms, people are required to surrender...
  • Conversation -
    ... that examine how vision, touch, hearing and voice are facilitated and constrained by the structures and mediation of technology. Within his networked environments, dialogical communication among humans, animals, plants, microorganisms and machines is...
  • ... doors at fictional scenes situated in the real space outside the theatre. The installation used the same augmented-reality technology that was first applied in Viewpoint (Paris, 1975). Placed in a row in a corridor, four optical windows presented the...
  • Media Forum 2001 -
    ... of experimental art in the environment that makes no allowance for age or the radicalism of ideology, aethetics and technology. First of all we have put the emphasis upon the communication technologies. While the film industry production is targeted...