Archive Search

  • Breath
    ...Human breathing is a complicated mechanism that can be influenced so that people changes their peed of breathing. Breath is a virtual space in which the spectator experiences in a cybernetic world presenting images how breath mechanism can be linked with time. ...
  • Four Imaginary Walls -
    ... measure wind speed, light levels and temperature information, which is fed into a computer which synthesises a real-time virtual 3D environment, based on the real weather conditions. This virtual environment consists of individual behavioural objects...
  • Family Portrait -
    ... have to get to know and trust one another before getting on to highly personal matters. In the end, you may have made a new virtual acquaintance... or friend. Following the painted and photographic portrait, the hypermedia portrait demonstrates the same...
  • RGB VW -
    ... of a new insubstantial and disembodied materialism. In this installation this shifting moment is visualized by the virtual projection of an old model Volkswagen Golf into the garage where such cars were once spray-painted. This virtual car is seen...
  • ...Three networked skyboards equip visitors to surf freely throughout a shared virtual space. Each fiberglass skyboard is a custom full-body input device, with force-sensing resistors driving the flight simulation for the occupant's on-screen avatar. A large...
  • ... made out of rubber in front of them. The viewer can then proceed to push into the rubber and change and distort their image. Virtual and real existence are visible at the same time and correlate with one another, while Weibel also questions our perception of...
  • ...olfgang and Monika Fleischmann. Headquarter Hewlett-Packard Berlin 1991. OFFICE WITH WINGS - Calculated design as a practical art form. Virtual Reality Simulation of design, light planning and participation planning for the employees....
  • ...Davies, Char. Natural Artifice In Virtual Seminar on the Bioapparatus, edited by Mary Anne MoserBanff, Canada: The Banff Centre for the Arts, 1991.
  • ...Ellis, S. R.. Nature and Origins of Virtual Environments: A Biographical Essay Computing Systems in Engineering 2, no. 4 (1991): 321-347.
  • ...Fisher, Scott S.. Virtual Environments: Personal Simulations and Telepresence In Virtual Reality: Theory, Practice and Promise, edited by S. Helsel and J. RothWestport, Connecticut: Meckler Publishing, 1991.