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  • Haunted Media -
    ... have done more recently – creating a space for disembodied communication. TV & video similarly were seen to create an ‘uncanny interactive zone’ between screen and reality, in which the supernatural could reside. At our current point in time, when analogue media...
  • ... Tunnel, tens of highly powerful and expensive pieces of vintage electronics, sharing video, virtual reality and spatialized interactive and generative sound and music, through a pathetically indigent single ISDN pipe, it is now possible to make it simple...
  • ... Festival (Linz), and New Music America (New York City). His most widely exhibited work is Intersection (1993/2019), an interactive sound installation that has been experienced by 700,000 viewers in eight countries. During his performances of video...
  • ... showcases the most representative works from the Eve Clone series of recent years, including video installations, multimedia interactive art, holographic photography, and mixed-media works. Her works present insightful views and thoughts about the...
  • Time and Time again -
    ...Time&Time Again extends media navigation to a site-specific context with both web- and body-based interfaces. A distributed interactive installation, the piece was commissioned by the Wilhelm Lehmbruck Museum in Duisburg, Germany, as part of its Connected Cities...
  • .. The wide spectrum of his research projects includes: media archaeology of Latin America, 3D-modelling of Photogrammetry technology and data-translation into digital media ..
  • mimesia -
    ...Mimesia is an interactive painting that draws the viewer into a dream-like flow of unfolding narrative. As if in a dream, the viewer can look around but cannot control what will happen next. The work incorporates paradigms from painting, film and gaming, to produce a...
  • ... of the past. In many of his works, sounds, objects, watercolors and drawings, coded movies, functional architecture and interactive installations create spaces that develop a poetic and conceptual dimension through sensory perception, tactile...
  • ... computer brain. The thinkers’ voices become audible through the participants’ movement. The audience experiences an interactive scenario in real time. Home of the Brain aims to reflect on the new medium. It stages the media discourse as a philosophical...
  • ... frontiers need a deeper investigation to rediscover the true meaning of distance and the real potential of dialogue. All interactive sound compositions are created by Jean-Barrière, a major composer, and long run collaborator of Maurice Benayoun....