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  • VR Aquarium - video
    VR AQUARIUM offered immersion in VR at the digital cavern of the NTAV Lab, installed at the Museum of Natural Sciences of the University of Caxias do Sul. The environment aesthetical appeal was the augmented reality and telepresence which enhanced
  • Fernfühler beleben den öffentlichen Raum und bringen Gestalt und Gestaltung in das Bewusstein der Öffentlichkeit. Fernfühler können auch spielen, da sie mit anderen Fernfühlern verbunden sind und diese (bzw. die Menschen, die auf ihnen sitzen) in
  • Tessarae of Venus -
    Tesserae of Venus imagines a strange future through dynamic photomontages of energy-producing landscapes and related drawings. McPhee borrows from the tectonics of Venus-tesserae, or ‘complex ridged folds,’ in order to structure her images of
  • Sommerer, Christa and Laurent Mignonneau. Interaktive Echtzeit – Computerinstallation auf der Light Emotions in Hannover In Licht International: Planung – Design – Technik – Handel, , 206-207. München, DE: Pflaum Verlag, 1996.
  • Event: From the Pink Miniskirt to the Green BunnyInstitution: La Plaque TournanteComment:
  • Installation vidéo interactive utilisant quatre ordinateurs en réseau munis de plaques tactiles, quatre lecteurs vidéosiques et quatre projecteurs vidéo. Quatre écrans, quatre personnages (Rebecca, Lotti, Benoit et Monsieur Gurtner) qui
  • The Blue Station -
    Conceived in collaboration with the French architect Jean Nouvel , won the co m petition to create Paris 's first interactive subway station in the heart of Paris . Funded by the RATP (Parisian Transport Company) this unique project is meant to be a
  • Wong, Terry C.W. and Wim Van der Plas, ed. Proceedings Third Summit on New Media Art Archiving ISEA2023 Paris.. Vol.Provisional version 1.0. Paris: ISEA International, 2023.
  • Electronic Art Archives Plattform, A Round Table Discussion (Chair Wim van der Plas and Oliver Grau).
  • Plasm: A Country Walk -
    A custom force-feedback leash is used to walk a virtual dog down an endlessly unfolding country lane. The simulation is driven by the 3DO game console's low-cost rendering hardware, with rear-screen projection filling the participant's