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  • PingPongPlus -
    PingPongPlus is a digitally enhanced version of the classic ping-pong game. It is played with ordinary, un-tethered paddles and balls, and features a "reactive table" that incorporates sensing, sound, and projection technologies. Projectors display...
  • Pinocchio Interactive is a dynamic installation which integrates: robotic, animation, digital fantasy and interactivity. It is a ludicrous experience which is filled with surprises, tricks and wizards of the life of pinocchio in the version 2000.

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  • Pins -
    Pins generates dynamic three-dimensional geometries within a tabletop environment serving both as volumetric display and co-spatial input device. Our goal is to liberate otherwise static everyday objects and surfaces with intelligent materials that...
  • Pinspot 2
    Zellen, Jody. Pinspot 2. Culver City, California: Smart Art Press, 1998.
  • pinwheels -
    The pinwheels project continues the study of Ambient Fixtures to communicate digital information at the periphery of human perception through ambient media. This project takes fields of pinwheels and explores what arrangements create interfaces that...
  • Event: Pioneer Works ExhibtionInstitution: PIONEER WORKSComment:
  • Hsin Hsin, Lin. Pioneering a Digital Media Art Museum on the Web Museum International 52, no. 1 (January-March 2000): 8-13.
  • Dinkla, Söke. Pioniere Interaktiver Kunst von 1970 bis heute. Edition ZKM, Ostfildern-Ruit: Hatje Cantz, 1997.
  • Dinkla, Söke. Pioniere Interaktiver Kunst von 1970 bis heute: Myron Krueger, Jeffrey
    Shaw, David Rokeby, Lynn Hershman, Grahame Weinbren, Ken Feingold. Edition ZKM Karlsruhe, Ostfildern-Ruit: Hatje Cantz, 1997.
  • Dieter, Michael. Piracy, Distribution, Control M/C Journal 10, no. 5 (October 2007).