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  • Hyper Real -
    ...For her new series “Hyper Reality” Olga Kisseleva has photographed food items stolen by consumers in a supermarket and reconstructed them as...
  • ... of humans and machines, and the relationship between real and virtual worlds.
  • ... areas of transition between art and science, reality and virtuality, fiction and nonfiction, simplicity and complexity,... in the hybrid areas of transition between art and science, reality and virtuality, fiction and nonfiction, simplicity and...
  • ... 2007). The conference series is supported by the Database of Virtual Art and Leonardo/ISAST (International Society for Art, Science...
  • ... 3D video and audio environment in 1991named the CAVE-Automatic Virtual Enviroment . His work has been exhibited in Ars Electronica...
  • Traceability -
    ... As a result, when we see the animation, we will feel virtual trip of urban space like "Electric wave ride" as if we were a...
  • The Waiting Room -
    ..."The Waiting Room" is a virtual space that 50 users share through the Internet. The visitors to the space are strangers, united by the software,...
  • ... board of scholarly journals such as: Computer Animation and Virtual Worlds, Artificial Life, Computers in Entertainment and...
  • Phoxel Space -
    ... how the interface approach builds on previous graphical, virtual and tangible interface approaches and how Phoxel-Space can be...
  • Panspermia -
    ... or spores. This piece places the viewer in the middle of a virtual world of an aggressively reproducing inter-galactic life form,...