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Nina Sobell
Artist Statement: I am interested in exploring notions of transformation, energy transfer, bridging the conscious and unconscious realms, and rendering the invisible visible through action and reaction. The results manifest themselves either as an
Lightpools
1998
Lightpools or El Ball del Fanalet is a multi-user experience that uses Virtual Reality (VR) technology. It takes place in a circular arena approximately six meters in diameter, onto which a real-time computer generated image is projected from above.
Gogoame
2016
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2016
How much does a word weight? How would letters and characters behave if they were subjected to physical forces similar to those observed and experienced in the concrete world? Gogoame is a net art experiment that continue the tradition of literary
Disappearance #1, #2
2008
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2009
Light installation The unintentional glances of observers are one of the key factors in the artist's work with light sticks. For the exhibition Strom des Vergessens, terms related to the topic “remembering/forgetting” appeared briefly in the space
Get in Touch. Tangible Bits: Bridging Digital and Physical
2001
Ishii, Hiroshi and Tangible Media Group. Get in Touch. Tangible Bits: Bridging Digital and Physical In Who´s doing the art of tomorrow? / Wer macht die Kunst von morgen?, edited by Gerfried Stocker and Christine SChöpfNew York, Wien: Springer,
DOCUMENTING MEDIA ART:Towards a social WEB 2.0-Archive for MediaArtHistoriesand an integrative Bridging Thesaurus
2016
Grau, Oliver and Sebastian Haller and Janina Hoth and Viola Rühse and Devon Schiller and Michaela Seiser. DOCUMENTING MEDIA ART: Towards a social WEB 2.0-Archive for MediaArtHistories and an integrative Bridging Thesaurus Tagungsband des Vereins
Documenting Media Art. An Archive and Bridging Thesaurus for MediaArtHistories
2019
Grau, Oliver and Sebastian Haller and Janina Hoth and Viola Rühse and Devon Schiller and Michaela Seiser. Documenting Media Art. An Archive and Bridging Thesaurus for MediaArtHistories Leonardo 52, no. 5 (2019): 435 - 441.
Rachel Strickland
Rachel Strickland describes herself as an architect who practices in motion picture media more than pencil and paper. Her work of the past 25 years has focused on cinematic dimensions of the sense of place, and new paradigms for narrative
Sensing the Future Conference: Arthouse, Dublin
1997
O´Brien, Paul. Sensing the Future Conference: Arthouse, Dublin Circa (Summer 1997).
Virtual Ecology: The Work of Char Davies
1999
O`Donoghue, Karl. Virtual Ecology: The Work of Char Davies In Thought Lines 3: An Anthology of Research, edited by Paul O´Brien, 284-294. Dublin: National College of Art and Design, 1999.
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