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  • ...Ahmedien, Diaa. Bio-pixels: A stem cell-based interactive–generative interface designed to redefine technologies of self-making in new media arts. Convergence: The International Journal of Research into New Media Technologies https://doi.org/10.1177/1354856519890096...
  • ...Lavoslava Benčić and Martin Mele. Urban-planning game In: ZHA, Hongbin (ed.). Interactive technologies and sociotechnical systems : proceedings. Lecture notes in computer science, Lecture notes in artificial intelligence , no. 4270 (2006): 514-519.
  • ... 1. Synergy – New Media as an Incubator for Interdisciplinary Curricula Development and New Social Spaces. 2. Meaningful Technologies. 3. Methodology and Multiplicity – Models of New Media Education 4. Dissemination as Education. Each main section will be...
  • ... Pushing images. Documentary, 3D tangential and irrelevant from documentalistic images. Industrial age theory meets digital age technology” Der Arbeiter ist das Instrumentum vocale und unterscheidet sich dadurch vom Tier, dem Instrumentum semi-vocale, und vom...
  • ... between them. Time's Up's tradition of exploring new methods of collaboration, methods for retrofitting emerging technologies onto experimental situations, allows the laboratory to be the Petri dish, the breeding ground for new understandings of...
  • ... presents new and outstanding projects in the field of digital culture and provides reflexions on the role of digital technologies in contemporary society. It is a forum of communication for artists, media workers and a broad public interested in arts...
  • ...Festival for Art, Technology and Society. “Hybrid – living in paradox” was the theme of this year’s Ars Electronica, the festival that annually makes Linz the international center of media art. More than 450 top-name artists, scientists and theoreticians from 26...
  • ... is also planned to coincide with this physical installation. There may be no better time than now (with virtual technologies inching closer to realization) to rethink what we mean when we talk about pictures and what we are capable of saying...
  • ... query-by-example". Terrapattern is an open-source software project created by a collaborative team of artists, creative technologists, and students. It is an experimental research provocation, developed in a university setting, with the aim of...
  • ... VR experiences. As PHSColograms and VR are collaborative endeavors, Sandor often works with kindred artists, scientists, technologists and thinkers, affiliated with distinguished institutions and universities including: Fermilab, Stevens Lab, Doudna...