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  • Speaking in tongues -
    Speaking in Tongues is a gallery based environment examining Our relationship with narrative and dataflow invisibly coursing through our environment all the time space where all manner of wireless transmission augments our Spheres of Influence while
  • Casares, Nilo. net.art:_SUS_ANTECEDENTES_Y_ACTUALIDAD_EN_LA_COMUNIDAD_VALENCIANA In En torno a los últimos 30 años del arte valenciano contemporáneo (II), edited by Román De la CalleVol.1. , 22. Valencia, Spain: Real Academia de Bellas Artes de San
  • Sacred texts drawn as calligraphy: Some of the most powerful books in history are trying to connect people to something that is beyond the range of ordinary thinking. These same books, when read through ordinary thinking, can be reduced to rules and
  • Sacred Code -
    "Sacred Code" is a rumination on three holy texts:The Old Testament, The New Testament and the Koran, as seen through a digital lens. In this new artwork, Napier has created algorithms that read these three books bit by bit, literally reading
  • Timeless Universe -
    Timeless Universe 2006 Valencia 17 May - 9 July . Sala Parpallo the leading art gallery of Valencia hosts the largest one man show to date of Paul Friedlander's work including the major new installation, Timeless Universe. Waves of Possibility
  • E-volve Wolf Lieser opened a new gallery [DAM]Cologne on the 24th April 2010. boredomresearch are exhibiting their computational systems Lost Calls of Cloud Mountain Whirligigs in the first exhibition ‘E-volve’ at the gallery. Lost Calls of Cloud
  • .. his artistic development between research in the humanities, multi-sensory engineering and collaborative practice in the fields of digital art and theatre ..
  • Helpdesk
    “Helpdesk” it is not a regular phone. It’s a phone that waits for calls from the big public. As the attention on and funding for the arts is minimal, Helpdesk makes missed calls to an unlimited number of random phone numbers. The ringing phone in
  • Heliotrope -
    Heliotrope is an artwork made using computer manipulated images and animations in which the user interacts to control the sequence of events. Like many interactive artworks the piece requires input from the user. However, unlike a computer game, the