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PICO_SCAN: Using Body Data to Create
Art
ificial Life Forms
2000
...rer, Christa and Laurent Mignonneau. PICO_SCAN: Using Body Data to Create
Art
ificial Life Forms In AROB 5th International Symposium on...
Modeling Emergence of Complexity: the Application of Complex System and Origin of Life Theory to Interactive
Art
on the Internet
2000
... of Complex System and Origin of Life Theory to Interactive
Art
on the Internet In
Art
ificial Life VII - Proceedings of the...
Managing Entities for an Autonomous Behavior
1994
... Stoffel. Managing Entities for an Autonomous Behavior In
Art
ificial Life and Virtual Reality, edited by Nadia...
Art
ificial Reality II
1991
...Krueger, Myron.
Art
ificial Reality II. Amsterdam: Addison-Wesely Longman, 1991.
Art
ificial Reality: Past and Future
1991
...Krueger, Myron.
Art
ificial Reality: Past and Future In Virtual Reality: Theory, Practice, and Promise, edited by Sandra Helsel and Judith Paris...
Art
ificial Life. An Overview
1995
...Langton, Christopher G., ed.
Art
ificial Life. An Overview. Cambridge, MA: MIT Press, 1995.
A-Volve – Evolucion
Art
ificial
1996
...Sommerer, Christa and Laurent Mignonneau. A-Volve – Evolucion
Art
ificial In En entorno interactivo en tiempo real, catalog for ARCO 1996, ...
The Darwin Machine:
Art
ificial Life and Interactive
Art
1996
...Penny, Simon. The Darwin Machine:
Art
ificial Life and Interactive
Art
New Formations 29 (1996): 65.
Body Centered Interaction in Immersive Virtual Environments
1994
... Body Centered Interaction in Immersive Virtual Environments In
Art
ificial Life and Virtual Reality, edited by Nadia Magnenat...
The Emergence Engine: A Behavior Based Agent Development Environment for
Art
ists
2000
... Engine: A Behavior Based Agent Development Environment for
Art
ists In Proceedings of the Twelfth Conference on Innovative...
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