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Facing Reality
1999
Dolinsky, Margarete. Facing Reality Artists Using Science and Technology, YLEM Newsletter (July/August 1999).
TechnoSphere: "Real" Time "Artificial" Life
2001
Prophet, Jane. TechnoSphere: "Real" Time "Artificial" Life Leonardo 34, no. 4 (August 2001): 309-312.
Creating Artificial Life for Interactive Art and Entertainment
2001
Sommerer, Christa and Laurent Mignonneau. Creating Artificial Life for Interactive Art and Entertainment Leonardo 34, no. 4 (August 2001): 303-307.
Osmose
1996
Davis, Erik. Osmose Wired 4.08 (August 1996).
The Emotion of Cyberspace: Art and Cyber-Ecology
1994
Dyens, Olliver. The Emotion of Cyberspace: Art and Cyber-Ecology Leonardo 27, no. 4 (July/August 1994).
Art by Natural Selection
1997
Fifield, George. Art by Natural Selection Art New England (August/ September 1997): 5.
Games that People Play
1997
Faber, Liz. Games that People Play Creative Review (August 1997).
Grüne Mäuse: Der amerikanische Gen-Künstler Eduardo Kac und sein genetisch manipuliertes Ökosystem "Der achte Tag"
2001
Girst, Thomas. Grüne Mäuse: Der amerikanische Gen-Künstler Eduardo Kac und sein genetisch manipuliertes Ökosystem "Der achte Tag" Frankfurter Rundschau (August 2001): 19.
Novos Rumos na Arte Interativa
1998
Kac, Eduardo. Novos Rumos na Arte Interativa Veredas 3, no. 32 (August 1998): 12-15.
Homunculus Agora
2013
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2014
homunculus agora (h.a) is a large-scale architectonic installation of several dozen sculptural bodies (homunculi) that are organized in a fluid-like cluster, appearing at the Markham Museum in the Land|Slide Possible Futures exhibit from September
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