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Transarchitectures
1998
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1998
Architectures réactives de la communication Le virtuel c'est le réel avant qu'il ne passe à l'acte. Un non-espace non-matière. Il prend forme en s'actualisant. L'architecture du virtuel c'est à la fois l'architecture de l'information et
Missing matter
1998
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1998
Architectures réactives de la communication Le virtuel c’est le réel avant qu’il ne passe à l’acte. Un non-espace non-matière. Il prend forme en s’actualisant. L’architecture du virtuel c’est à la fois l’architecture de l’information et
Unmakeablelove
2008
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2008
video
UNMAKEABLELOVE is a revioning of Beckett’s initial investigation that focuses and makes interactively tangible, a state of confrontation and interpolation between our selves and another society that is operating in a severe state of physical and
Senspectra
2005
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2006
Senspectra is a computationally augmented physical modeling toolkit designed for sensing and visualization of structural strain. The system functions as a distributed sensor network consisting of nodes, embedded with computational capabilities and a
Robo Topobo
2005
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2006
Robo Topobo brings the improvisation and performative thrill of video games to hands-on modeling and invention. Robo is a controller that children can use to save, replay and adjust playback of up to four Topobo recordings. With Topobo a child can
the tangible image
1991
Peter Weibel is considered to be one of the poineers of interactive, computerbased installations. In this work from the early nineties, the participants are being filmed upon entering a room. They see "their" film on a large screen while there is a
Clockwork
2014
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2015
Twelve concrete mixers are arranged in a circle in the center of a large rectangular space. They form an “erosion machine” designed to accelerate the decay of Vienna. The mixing drums are filled with architectural debris taken from various buildings
Quasar 3 [danger du zero]
2013
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2013
Quasar 3 [danger du zero] is an immersive interactive light and sound installation. Quasar 3 is the latest project iteration of a series of installation projects known as Quasar, which explores the world that exists beyond our senses by converging
AR-Jig
2005
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2006
Head-mounted displays (HMDs) based augmented reality (AR) systems have been applied for design simulations. Although such AR systems give users 3D and real scale feelings of digital data that could be useful in design explorations, there are a few
El jardín de (l) Goethe
1999
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1999
With her installation "Über allen Wipfeln ist Ruh", Claudia Robles created a space of silence and contemplation, in order to make - in return - the extreme noise pollution almost painfully tangible: The Goethe-Institut Bogotá is located on one of
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