Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
953
954
955
956
(current)
957
(more)
1084
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Screens/Images/Worlds_Transformations of Seeing
2003
Kluszczyński, Ryszard W.. Screens/Images/Worlds_Transformations of Seeing Art Inquiry V (2003): 87-104.
Bedlam and Other Robotic Art Projects
2003
Penny, Simon and Bill Vorn. Bedlam and Other Robotic Art Projects In Subtle Technologies 03, edited by Jim Ruxton and Tania ThompsonUniversity of Toronto, Toronto: 2003.
The Fourth Dimension and Non-Euclidean Geometry in Modern Art
1984
Henderson, Linda Dalrymple. The Fourth Dimension and Non-Euclidean Geometry in Modern Art Leonardo 17, no. 3 (1984): 205-210.
Evolving Beyond Perfection: An Investigation of the Effects of Long-Term Evolution on Fractal Gene Regulatory Networks
2004
Bentley, Peter J.. Evolving Beyond Perfection: An Investigation of the Effects of Long-Term Evolution on Fractal Gene Regulatory Networks BioSystems 76 (2004): 291-301.
Making Sense of Life: Explaining Biological Development with Models, Metaphors, and Machines
2002
Fox Keller, Evelyn. Making Sense of Life: Explaining Biological Development with Models, Metaphors, and Machines. Cambridge, London: Harvard University Press, 2002.
Handbuch Medien: Computerspiele: Theorie, Forschung, Praxis
1999
Fritz, Jürgen and Wolfgang Fehr, ed. Handbuch Medien: Computerspiele: Theorie, Forschung, Praxis. Bonn, DE: Bundeszentrale für Politische Bildung, 1999.
Pause and Effect: The Art of Interactive Narrative
2002
Meadows, Mark Stephen. Pause and Effect: The Art of Interactive Narrative. San Francisco: New Riders Press, 2002.
Ars Electronica-Lifescience
2000
Melanitis, Yiannis. Ars Electronica-Lifescience SEPE magazine 11 (June 2000).
Überlegungen zur Unausweichlichkeit der Automaten
1999
Bredekamp, Horst. Überlegungen zur Unausweichlichkeit der Automaten In Puppen, Körper, Automaten: Phantasmen der Moderne/ Kunstsammlung Nordrhein-Westfalen, edited by Pia Müller-Tamm and Katharina Sykora, 94-105. Köln: Oktagon, 1999.
Smart Offices
2005
Huang, Jeffrey. Smart Offices In Toward a Smart Environment, edited by M. L. ChiuTaipei: Garden City Publishing, 2005.
1
…
(more)
953
954
955
956
(current)
957
(more)
1084