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Handbuch Medien: Computerspiele: Theorie, Forschung, Praxis
1999
Fritz, Jürgen and Wolfgang Fehr, ed. Handbuch Medien: Computerspiele: Theorie, Forschung, Praxis. Bonn, DE: Bundeszentrale für Politische Bildung, 1999.
Pause and Effect: The Art of Interactive Narrative
2002
Meadows, Mark Stephen. Pause and Effect: The Art of Interactive Narrative. San Francisco: New Riders Press, 2002.
Ars Electronica-Lifescience
2000
Melanitis, Yiannis. Ars Electronica-Lifescience SEPE magazine 11 (June 2000).
Überlegungen zur Unausweichlichkeit der Automaten
1999
Bredekamp, Horst. Überlegungen zur Unausweichlichkeit der Automaten In Puppen, Körper, Automaten: Phantasmen der Moderne/ Kunstsammlung Nordrhein-Westfalen, edited by Pia Müller-Tamm and Katharina Sykora, 94-105. Köln: Oktagon, 1999.
Sma
rt Offices
2005
Huang, Jeffrey.
Sma
rt Offices In Toward a
Sma
rt Environment, edited by M. L. ChiuTaipei: Garden City Publishing, 2005.
The Simulation of Human Intelligence
1993
Broadbent, Donald, ed. The Simulation of Human Intelligence. Wolfson College Lectures Series, Oxford: Blackwell Publishing, 1993.
Stelarc: The Obsolete Body (Interview with Yiannis Melanitis, in Greek)
2001
Tzafe
sta
s, Elpida and Yiannis Melanitis. Stelarc: The Obsolete Body (Interview with Yiannis Melanitis, in Greek) Futura magazine 7 (March 2001).
A Mechanical Medium: A Conversation with Zoe Beloff and Gen Ken Montgomery
2001
Gehman, Chris. A Mechanical Medium: A Conversation with Zoe Beloff and Gen Ken Montgomery Cinéma Scope 6 (2001): 32-35.
Zoe Beloff
2002
Druckery, Timothy. Zoe Beloff In Catalogue for Nam June Paik Award 2002, edited by Timothey Druckery and Solange Farka
s a
nd Wulf HerzogenrathOstfildern-Ruit: 2002.
The Influencing Machine of Miss Natalija A.
2003
Beloff, Zoe. The Influencing Machine of Miss Natalija A. Rhizomes 6 (Spring 2003).
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