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"Show and Tell, The Discursive Idea of Things" and "Horror Vacui"
2001
Frohne, Ursula. "Show and Tell, The Discursive Idea of Things" and "Horror Vacui" In (dis)Locations, , 512-61; 84-93. Ostfildern-Ruit: Hatje Cantz, 2001.
When New Media Was New
2004
Gere, Charlie. When New Media Was New In New Media Art: Practice and Context in the UK, 1994-2004, edited by Lucy Kimbell and H. Cadwallader, 46-63. Manchester: Cornerhouse Publications, 2004.
Guerilla Performance and Multimedia Handbook
2001
Hill, Leslie and Helen Paris. Guerilla Performance and Multimedia Handbook. London, New York: Continuum, 2001.
The Display a
s a
Looking-Glass: Zu Ivan E. Sutherlands früher Vision der grafischen Datenverarbeitung
2003
Nake, Frieder. The Display a
s a
Looking-Glass: Zu Ivan E. Sutherlands früher Vision der grafischen Datenverarbeitung In Visionen, Pardigmen und Leitmotive in der Geschichte der Informatik, edited by Hans Dieter HelligeBerlin, Heidelberg, New York:
The Intelligent Image: Neurocinema or Quantum Cinema?
2003
Weibel, Peter. The Intelligent Image: Neurocinema or Quantum Cinema? In Future Cinema, edited by Jeffrey
Sha
w and Peter Weibel, 594-601. Cambridge, MA: The MIT Press, 2003.
Downcast Eyes: The Denigration of Vision in Twentieth-Century French Thought
1994
Jay, Martin. Downcast Eyes: The Denigration of Vision in Twentieth-Century French Thought. Berkeley, CA: University of California Press, 1994.
Art in
Spa
ce
1990
Malina, Roger F.. Art in
Spa
ce Leonardo Supplemental issue (1990).
Frank Popper and Virtualized Art
2004
Nechvatal, Joseph. Frank Popper and Virtualized Art Tema Celeste Magazine 101 (Winter 2004): 48-53.
Contextes de l´art numerique
2000
Balpe, Jean-Pierre. Contextes de l´art numerique. Paris: Hermes, 2000.
Autopoiesi
s a
nd Life
2000
Boden, Margaret A.. Autopoiesi
s a
nd Life Cognitive Science Quarterly 1 (2000): 117-145.
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