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The Swift Erosion of a Crater through Human Intervention
2020
Performance, wall piece, 6 b&w inkjet prints, 27" LCD monitor, video loop, sound, dimensions variable. On life and mortality
On physiological computing with an application in interactive art
2004
Everitt, Dave and Ernest Edmonds and Michael Macaulay and Greg Turner. On physiological computing with an application in interactive art Interacting with Computers Volume 16, Issue 5, no. https://doi.org/10.1016/j.intcom.2004.08.003 (October
Systems Maintenance
1998
Systems Maintenance consists of three versions of a furnished room. An ensemble of life-sized furniture occupies a large circular platform on the floor, a virtual room is displayed on a computer monitor, and a 1/8 size physical scale model of the
Perceptive Dislocations
2012
A performative event by Tamiko Thiel and the U|D|K as Artist in Residence at Goethe-Institut Second Life
Triggerhappy
1998
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1998
Triggerhappy is a gallery installation whose format will be familiar to anyone who has encountered that early arcade game, Space Invaders combining an absurd quest for information with an old-fashioned shoot-em-up computer game. In this, it
Machina Cogitans
1993
Thiel, Tamiko. Machina Cogitans In Genetic art - artificial life, edited by Karl Gerbel, 186-194. Wien: PVS-Verlag, 1993.
Seed/Tree
2005
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2007
video
SEED /TREE (2005) Installation/Butoh Performance/Live Electronics This project was created during an “artist in residence” program at the ZKM (Centre for Media Art in Karlsruhe, Germany). Feelings, associations, mental images and spontaneous
Oco
1985
As the cylindrical form of the three letters spins in space, the letter I appears and disappears, producing the fleeting appearance of the words "o cio" (in heat) and "ócio" (idleness).
Time Jitters
2014
"Time Jitters" is a two channel video that has been exhibited as a diptych as well as part of an interactive installation. Part 1 is a grid of twenty-five animations all of which loop at different rates becoming a cacophony of pulsing color and
The International Research Platform For Virtual Reality Experiences in Art
2008
RADIANCE. The International Research Platform For Virtual Reality Experiences in Art https://www.radiancevr.co/artists/t-t/.
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