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Choosing Tools for Virtual Environments
1994
O´Sullivan, Dan. Choosing Tools for Virtual Environments Leonardo 27, no. 4 (July/August 1994).
Interactive Evolution of Equations for Procedural Models
1993
Sims, Karl. Interactive Evolution of Equations for Procedural Models The Visual Computer - International Journal of Computer Graphics (August 1993): 466-476.
Art Goes Online and Becomes Intimate
1995
Wilson, William. Art Goes Online and Becomes Intimate Los Angeles Times (August 12th 1995).
What Computer Games Can and Can´t Do
2000
Juul, Jesper. What Computer Games Can and Can´t Do In Digital Arts and Culture Conference in Bergen, August 2nd-4th 2000, Bergen: 2000.
Day-Dreaming States in Interfaced Environments: Telematic Rituals in Ouroboros
2004
Domingues, Diana. Day-Dreaming States in Interfaced Environments: Telematic Rituals in Ouroboros Leonardo 37, no. 4 (August 11th 2004): 308-314.
Lust and Wanderlust: Sex and Tourism in a Virtual World
1993
Paterson, Nancy. Lust and Wanderlust: Sex and Tourism in a Virtual World Art and Cyberculture, Media Information Australia 69 (August 1993): 7-12.
L`Abécédaire de Christophe Bruno
2007
Bruno, Christophe. L`Abécédaire de Christophe Bruno Poptronics Boot-04 (August 2007).
Snail Mail Gets Literal
2008
Boredomresearch. Snail Mail Gets Literal Time Magazine 172, no. 5 (August 2008).
Essay Concerning Human Understanding
1995
Kac, Eduardo. Essay Concerning Human Understanding Leonardo Electronic Almanac 3, no. 8 (August 1995).
Syntax as Sign: the Use of Ecological Models Within a Semiotic Approach to Electroacoustic Composition
2010
Basanta, Adam. Syntax as Sign: the Use of Ecological Models Within a Semiotic Approach to Electroacoustic Composition Organised Sound 15, no. 2 (August 2010): 125-132.
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