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  • ... which transports visitors into the imaginary world of virtual water gardens. The... is an internationally renowned media artist working in the field of interactive...
  • ... of human culture as synthetic identities. The myths are described by categorized terms and... to their genetic code managed by an artificial intelligence subsystem. (D....
  • ... in this clean environment. To maintain the purity of the air in the clean room, the... Laboratory. A "Clean Room" is an artificial air space without any dust or...
  • ... devices? Inspired by such questions the project is beeing developed since 1999. OP_ERA... and development of scientific and artistic models of space, human-machine interfaces...
  • ... devices? Inspired by such questions the project is beeing developed since 1999. OP_ERA... and development of scientific and artistic models of space, human-machine interfaces...
  • ... devices? Inspired by such questions the project is beeing developed since 1999. OP_ERA... and development of scientific and artistic models of space, human-machine interfaces...
  • ... devices? Inspired by such questions the project is beeing developed since 1999. OP_ERA... and development of scientific and artistic models of space, human-machine interfaces...
  • Biotica -
    ... artificial-life creatures. Viewers use their arms to fly and navigate in a virtual 3D... An immersive journey into a world of artificial-life creatures. Viewers use their arms to fly and...
  • Plasm: In the Breeze -
    ...inging out over a synthesized creek, viewers stir up the artificial life forms therein. Engaging... ng out over a synthesized creek, viewers stir up the artificial life forms therein. Engaging...
  • Plasm: A Fish Sample -
    ...The initial installation in the Plasm series, this piece was inspired by Allen Kay's talk on... was inspired by Allen Kay's talk on artificial life forms and simulated ecologies at...