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Medialab
1995
Strauss, Wolfgang. Medialab Tight Rope (1995).
Tanz im Haus der Illusion
1995
Strauss, Wolfgang. Tanz im Haus der Illusion 3 (1995).
Qualitative, Dialectical and Experiential Domains of Electronic Art
1993
Spitz, Rejane. Qualitative, Dialectical and Experiential Domains of Electronic Art In Fourth International Symposium on Electronic Art (FI
SEA
93), Minneapolis, Minnesota: 1993.
The Emerging Technology of Cyber
spa
ce / Die heranwachsende Technologie des Cyber
spa
ce
1990
Walser, Randal. The Emerging Technology of Cyber
spa
ce / Die heranwachsende Technologie des Cyber
spa
ce In Ars Electronica 1990 - Digitale Träume Virtuelle Welten, edited by Gottfried Hattinger and Morgan Russel Russel and Christine Schöpf and
Höhlenbewohner, 3D-Umgebung der virtuellen Art
1997
Sperlich, Tom and Gernot Schärmeli. Höhlenbewohner, 3D-Umgebung der virtuellen Art ct magazin für computer und technik 1 (1997): 78-81.
Momente der Interaktivität
1989
Weibel, Peter. Momente der Interaktivität Kunstforum 103 (Sept/Oct 1989): 87.
Virtuelle Welten: Des Kaisers neue Körper
1990
Weibel, Peter. Virtuelle Welten: Des Kaisers neue Körper In Ars Electronica 1990: Digitale Träume - Virtuelle Welten, edited by Georg Hattinger and Peter WeibelVol.2. , 9-38. Linz: Veritas-Verlag, 1990.
Spektakel am Deichtor
1993
Sperlich, Tom. Spektakel am Deichtor c´t magazin für computer und technik (May 1993).
Phototropy II
1999
Sommerer, Chri
sta
and Laurent Mignonneau. Phototropy II In Zeichenbau - Real Virtualities, edited by Manfred Wolff-PlotteggWien: Gesellschaft bildender Künstler and Künstlerhaus Wien, 1999.
Media
sca
pe
1996
The Guggenheim Museum Soho, ed. Media
sca
pe. New York: Guggenheim Museum Publications, 1996.
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