Archive Search

  • freequent traveller -
    ... Travel is the unification of impulse and action, movement and excitement, impression and expression. Traveling in space includes the travel inside oneself, at the same time. This is an live interactive work. You enter a hammock and, synchronized...
  • ... users situated on each side of the Atlantic Ocean, Paris and Montreal, to meet each others and to interact in a virtual space they have created together. A person enters on each side of the virtual tunnel that links the Musée d'Art Contemporain...
  • ... loudspeakers. Looking through the opening in the column, the spectator sees a large virtual image projected into the museum space - this image is overlaid on his view of the real environment. By pushing the handles, the spectator can interactively control...
  • Inertia
    ... dancer Géraldine Fournier and thus create eight individual animations. These animations are synchronized on eight equally spaced TV screens, arranged on the circumference of a circle. Accompanying these animations is an eight-channel electronic musical...
  • ... robots and artificial life. Other works include 3D sculptures, interactive installations, augmented reality, generative art, space art and theatre with the play R.U.R. from Karel Capek premiered in São Paulo in 2010 with 3 robots performing aside 3 human...
  • Sleeper -
    ... also to one of the typical television screen ratios of the last century. The tapestries arranged along the whole perimeter of the space imitate a picture gallery. Each of them is based on a still image from Woody Allen’s film “Sleeper” (1973). However, the stills...
  • ... Cat – thought experiment) exists as an actual and empirical condition in which an electron occupies multiple positions in space simultaneously, but none specifically. The scientific data for this project is generated from a microwave signal which transforms a...
  • ... and were asked to exchange the code with each other for comments. The assignment was to 'connect and move three points in space,' which obviously could be interpreted in a literal or abstract way. The 'core' of the code (commonly referred to as the...
  • ... are time codes, which are rapidly changing numbers that signify how time and human beings co-exist in the same time and space. Each Eve Clone image, with its time code, self-replicates at a 3-second interval using delay programming. In addition,...
  • ... are time codes, which are rapidly changing numbers that signify how time and human beings co-exist in the same time and space. Each Eve Clone image, with its time code, self-replicates at a 3-second interval using delay programming. In addition,...