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Othello in an urban space
2003
-
2003
Othello in an urban space:A trial of doing "Othello ®" game in human scale. Each partisipant plays a role of a piece of the game. Unlike we do the game on board and play by two players, there is no center of decision. All the strategy of the game is
Find a flow of information through our bodies
2003
-
2003
A workshop to visualize a flow of information. Participants of the workshop make a line and try to transfer an one-line drawing from body to body. Then the track of the drawings is drawn on pieces of papers. At the end of each sesson, participants
Traceability
2003
-
2003
... and another mobile phone which/where you are calling to) of
com
munication in an urban setting. (source:...
Televised Distance #2
2003
-
2003
...Even though we have the capability to
com
municate over long distances, we are losing the senses of "the body" when using modern technology. In...
Sensitive Painting
2002
-
2002
...ive Painting is an interactive installation where a projector linked to a
com
puter, casts images on a large size picture representing the...
Televised Distance #1
2002
-
2002
...Even though we have the capability to
com
municate over long distances, we are losing the senses of "the body" when using modern technology. In...
Moments of time in a place
2002
-
2002
... But somehow this kind of difficulty is always with us when we
com
municate through phone. Finally, when they have finished, they...
Parasites, Influences and Tranformations /Parasitic Electronic Seance
1998
-
2000
... dependent and has lost it¹s sovereign inaccesibility. Sensor,
com
puter, projector are a system which reacts, records and represents a...
Aurora di Venere
2001
-
2001
... is invaded by digital beings. (source: www.plancton.
com
)
Relazioni Emergenti
2000
-
2000
... of the artwork is to build a metaphor of the world of the
com
munication webs and the mechanisms of formation of "collective...
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