Archive Search

  • ... democracy can be explored. " The themes of Miroslaw Rogala's work --personal identity, the duality between nature and technology, freedom and democracy -- can be incorporated into (v)user --viewer/user-- interactive spaces in ways that raise questions...
  • ... Here, the 360 º fulldome-space brings together heterogeneous forms of presences generated by capture and visualization technologies used for surveillance and control of societies. Find more information about this work under the following links:...
  • Refraction
    ... This project explores the blurring between the desire to see, imposing onto what one is seeing, and the role of technologies by which one learns to see. By re-formulating photographs through the technology of the multi-layered lenticular image,...
  • VR Aquarium - video
    ... cybrid interface design that eliminates the boundaries between real and virtual worlds, confirming the magic of interactive technologies. The immersive experience can be taken as a dream lived awake. The amplified sensoriality through interfaces for...
  • ... writer as synthetic objects, modeled in 3D, that is, in Virtual Reality (VR) that expands into Reality Augmented (AR) technologies that allow pasting images in scenes and in this case, the creatures were added to the urban scene, through Mobile...
  • ... and Kapodistrian University of Athens. She has been involved for the past ~20 years in projects that combine interactive technologies with education and culture. She founded in 2003 and co-directed makebelieve, an experience design and consulting...
  • ...Stenslie Stahl is working on the development of different interface technologies and tools for the digital culture within the fields of art, media and network-research. Lives and works as media artist, curator, scientist and media researcher in Oslo and Cologne....
  • ... and have a specific potential in the development of memory devices, advanced lighting solutions and ecologically responsible technologies make them exceedingly compelling.
  • ... responsive performance environments fusing space, sound, image, architectural material and sensor-based technologies. Such projects range from large scale, public driven installations where the line between spectators and performers is...
  • ... has been conducting several international artistic research projects such as the HRSM project Socially Aligned Visual Art Technology and Perception (since 2017), the PEEK arts-based research project DIGITAL SYNESTHESIA (FWF) (2013-2016) or the...