Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
88
89
90
91
(current)
92
(more)
223
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
A-Volve
1994
-
1995
video
In the interactive real-time environment "A-Volve" visitors interact with virtual creatures in the space of a water filled glass pool.These virtual creatures are products of evolutionary rules and influenced by human creation and decision.
Otocky
1986
-
1986
Designed by popular Japanese multimedia artist Toshio Iwai, "Otokki" or Otocky (which is the appropriate spelling that appears on the game's main title screen) was released for the Famicom Disk System in 1987. Otocky may be best described as a
Third Person
2006
-
2006
Third Person is the second piece of the ShadowBox series of interactive displays with a built-in computerized tracking system. This piece shows the viewer's shadow revealing hundreds of tiny words that are in fact all the verbs of the dictionary
Wind and Rain
1969
-
1969
A room was densely and completely filled with confetti that was being vigorously blown about by big fans. At one point a live elephant was brought into the room and the not realized intention (because the elephant had a cold) was to paint his belly
Emergences of Continuous Forms
1966
-
1966
Emergences of Continuous Forms was one of a series of performances and installations in this period which explored various methods of extending the cinematic image into the space of the viewers and of provoking the viewer's physical
Trigger
2005
Trigger explored the vignettes, ebbs, flows and narratives that emerge from the relationships we have with urban spaces. It featured seven projections that were configured to fill the stairwell space. Visitors passed through a set of 12 motion
Roz Dimon
Roz Dimon has been a leader in digital media painting ever since her oil paintings began to fill with pixels in the 1980s upon arrival in New York City. She's been featured in Forbes Magazine with David Hockney and as eight digital works in the
Alpevent
1968
-
1968
In the Alpevent white polythene tubing was slowly inflated inside a somewhat confined space. The people there dragged and wove the tubing around their bodies, but expanding plastic gradually pushed many of them out of the room. A further performance
Waterwalk Tube
1970
An inflatable tube made from transparent plastic, 250 metres long and 3 metres in diameter, was placed over the Mach lake connecting its opposite banks. This air-filled floating bridge had airlock revolving doors at each end, and its pliable floor
Aqua-Airground
1972
A large air-inflated cushion partially filled with air and water, which passers by could play on. The continuously splashing water inside this structure gave the work an idiosyncratic acustic quality.
1
…
(more)
88
89
90
91
(current)
92
(more)
223