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  • More&Less
    An installation in two rooms. One was filled with an inflatable structure that was slightly smaller than the room - visitors had to squeeze between it and the walls. In the other room the structure was larger than the room and so covered all its
  • An interactive sculpture that is directly controlled by the visitors to this public swimming pool. A transparent plastic wall is composed of thirteen panels filled with pale blue liquid. Each panel has an electro-magnetic air valve which can release
  • The Thinking Machine -
    Large retrospective show with many artists from computer art history: Ai-Da Robot, Victor Acevedo, Vladimir Bonačić, Analivia Cordeiro, Pierre Cordier, Geoff Davis, Hans Dehlinger, Boris Eldagsen, Primavera de Filippi, Herbert W. Franke, Hein
  • Otocky -
    Designed by popular Japanese multimedia artist Toshio Iwai, "Otokki" or Otocky (which is the appropriate spelling that appears on the game's main title screen) was released for the Famicom Disk System in 1987. Otocky may be best described as a
  • A video monitor on the floor faces upwards and over its screen there is a transparent container filled with water. At the center of this container is an opening through which a bubble of air can be electronically released causing the water to ripple
  • Two fully functioning saunas are linked via the Internet, equipped with media streaming and interactive video tools. Though perhaps on different continents, the two saunas position their users in almost identical physical states, in a sense closer
  • Third Person -
    Third Person is the second piece of the ShadowBox series of interactive displays with a built-in computerized tracking system. This piece shows the viewer's shadow revealing hundreds of tiny words that are in fact all the verbs of the dictionary
  • Trigger
    Trigger explored the vignettes, ebbs, flows and narratives that emerge from the relationships we have with urban spaces. It featured seven projections that were configured to fill the stairwell space. Visitors passed through a set of 12 motion
  • World Skin is an interactive artwork presented for the first time at Ars Electronica (Linz, Austria). It won the Golden Nica Award in the Interactive Art category in 1998. Armed with cameras, we are making our way through a three-dimensional
  • Pinocchio Interactive is a dynamic installation which integrates: robotic, animation, digital fantasy and interactivity. It is a ludicrous experience which is filled with surprises, tricks and wizards of the life of pinocchio in the version 2000.