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  • p53 -
    Grinder p53 is a life-printing machine. It is a monument made to reprint life. Hammered into granite the sculpture portrays the entire genetic sequence of the human suicide gene p53. The gene is exposed in a completely reproducible way. With a...
  • Pixelpark Interactive Environments created the Mercedes-Benz Info Designer for the Auto Salon Paris 2000 and made this special service an interactive, customer-friendly experience. In just a few steps users can obtain an overall picture of all...
  • This electronic game was developed for a big company's birthday party (ABB). There were twenty teams, each equipped with such a game station to enjoy the party guests.
    The Sensorama offeres three different memory and reaction games for two to...
  • This immersive audio environment explores how humans react to commands imposed by a machine generating its acoustic stimuli on the basis of tracked body movement. In this environment, different states of human and machine action are understood as a...
  • Variations 504 is an interactive music installation that engages viewers by allowing them to control the music they hear by interacting with the sculpture. It consists of an array of balls, tubes and cubes. By moving the balls, participants can mix...
  • Tin Roof is an advanced sound installation about eavesdropping, space, and sound, exhibited in the Muczarnok Budapest, Amsterdam and other places.

    (newmediabeijing.org)
  • The Pain machineArtist: Kirschner, Morawe, ReiffComment:
  • Loc-reverb develops Colson’s themes of location and memory, concerns seen in an earlier CD-ROM "Mindtracker". Loc-reverb blends photography and moving elements to portray the artist’s interrogation of locations, in particular London. It presents the...
  • Pikapika -
    Meet Pikapika--a character influenced by anime and manga; Japanese pop animation and comics. Pikapika embodies movements from bunraku (puppet theater), a movement vocabulary Tomie Hahn studied while learning nihon buyo (Japanese traditional dance)...
  • Aural Limbo is a series of aural interventions of the public space, engaging passersby in an inhabitable instrument that uses the body presence and location as variables for the dynamic transformation of sound. In Lapse Modulation, the space is...