Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
6
7
8
9
(current)
10
(more)
61
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Sonicity
2000
-
2009
Sonicity by Stanza Sonicity is a responsive installation, a sonification of the data space. The sounds you hear are the sound of the changing environment, ie the changes of noise, light, temperature of the space is turned into a real time sound
Fetch-a-sketch
1995
Fetch-a-Sketch is a larger than life replica of an etch-a-sketch which functions as a familiar yet unique interface to the Internet -- allowing visitors in the physical space to create drawings and upload them to the Fetch-a-sketch website while
Zeitblut (blood of time)
1972
-
1979
Statement of the artist Peter Weibel: "I am holding a speech about the end of time. At the same time blood runs out of my arm into a glas canvas, which covers the whole tv-screen ( the camera is located behind the glas canvas and remains static).
Paradiso in the Fog Screen
2007
Paradiso is a sketch for an interactive installation, which aims to explore the possibility to translate the experience of flying by using a virtual scene and external input.
MSCRI - Modular Solution for Corridor Reactive Installations
2009
The MSCRI, Modular Solution for Corridor Reactive Installations is an sketch for a set of solutions to create installations which use real time video as the main input source.
Making of Eve Clone Documentation II
2017
-
2017
The origin of Documentation of Making of Eve Clone II series is from the animation Making of Eve Clone I. I select three parts of the grid body of Eve Clone such as golden-head with silver-chest, silver-chest with coppery abdomen, iron leg with half
Making of Eve Clone Documentation I/1-10 Head and Hands
2019
-
2019
For Making of Eve Clone Documentation I series, I overlap both head and hand part of Leonardo Da Vinci’s manuscript with the line sketch and grid of Eve Clone’s head and hand part in order to accentuating the golden ratio of Eve Clone. Although
Unfinishable Sketch of an Object in 4D: Scenes of Artistic Research
2004
Maharaj, Sarat. Unfinishable Sketch of an Object in 4D: Scenes of Artistic Research In Artistic Research, edited by Annette Balkema and Henk Slager, 50. Amsterdam, New York: Lier and Boog, 2004.
Healthy Ecosystem and Fighting Dengue: Biodiversity, Affectivity and Infirmity of Landscapes in Social Software and Data Visualization
2016
-
2016
Scientific information from technicians and from the communities are gathered in a database, with geographical information. Participatory Design and Ethnographic Protocols for Visualization specific technologies (emergent systems, model-based
ADA_LEGRADY_FEATURE_2023.pdf
GEORGE LEGRADYFrom analog to digitalThe Archive of Digital Art, 05/2023Text & Interview by Alejandro Quiñones Roa“George Legrady’s work spans almost four decades and incorporates a range fromanalog photography to digital interactive
1
…
(more)
6
7
8
9
(current)
10
(more)
61