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  • I like Frank -
    In March 2004 Blast Theory premiered the world's first 3G mixed reality game, I Like Frank in Adelaide, at the Adelaide Fringe. I Like Frank took place online at www.ilikefrank.com and on the streets using 3G phones. Players in the real
  • Desert rain -
    In this fascinating piece the company worked in collaboration with the Computer Research Group of the School of Computer Science at Nottingham University, UK. The piece was one of the most complex and powerful responses to the first Gulf War
  • Can you see me now? -
    Can You See Me Now?draws upon the near ubiquity of handheld electronic devices in many developed countries. Blast Theory are fascinated by the penetration of the mobile phone into the hands of poorer users, rural users, teenagers and other
  • Peter Weibel (head of the ZKM Karlsruhe) describes one of the major qualities of the Imachination project as follows: “Emerging at the same time dislocated in different places the Imachinations are both - either original or copy. One image is not
  • Selçuk ARTUT’s artistic research and production focus on the theoretical and practical dimensions of human-technology relations. Artut’s artworks have been exhibited at Sonar Istanbul, ISEA, AKM Istanbul, Siggraph, Dystopie Sound Art Festival
  • Day of the Figurines -
    Day of the Figurines is funded by the European Commission's IST Programme. It is part of the 'City as Theatre' workpackage of the IPerG project, a large European consortium led by Blast Theory, SICS - Swedish Institute of Computer
  • Upon the invitation of the Lindisfarne Association and the Cathedral Church of St. John the Divine in New York City, a concert of audiovisual mathematics/music took place in the Cathedral Church on 17 October, 1992, at about eight o'clock in
  • in cooperation with: Gerald Nestler (Research), Christof Cargnelli (Sound), Oliver Irschitz (Production) --- I treat Wittgenstein's propositions more like axioms. When I negate the axiom, 'We make ourselves a picture of the world'
  • Plan-it! -
    PLAN-it! - a multisensory experience --- in cooperation with Herbert Lachmayer and Mathias Fuchs --- The Mind Zone [architects: Office Zaha Hadid] in the Millennium Dome at Greenwich was designed to be a synthesis of contemporary architecture, art,
  • FemCity -
    a Multi-user Computer Game for Girls --- In cooperation with Mathias Fuchs, Edeltraud-Hanappi-Egger, Gerhard Hanappi --- This Game is about careers, lifestyle, dreams and realities of young women. FemCity is a simulation of a complex social and