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  • In this essay, media researcher and developer Tiago Martins provides insight into the development process of the mixed-reality archive AR[t]chive during a large research project. The HoloLens based application enables users to explore archived
  • ... Player to answer the question and keep it with them as they walk outside to a nearby phone box. Car Once the they are in the...
  • ... Dominance, and Return to Nature, emphasizingthat humans must walk away from civilization in order to reach the state of prospering...
  • Lin Pey Chwen’s oeuvre extends from sculpture to interactive digital installations. Over the course of more than twenty years, her work encompasses a unique approach to media art and technology exploring a critical understanding of contemporary
  • Monika Fleischmann and Wolfgang Strauss, renowned German art collective and professors, have made significant contributions to the realm of digital media art and interactive installations. Pioneers in the field, they have not only created immersive
  • ... available as browser-based stand-alone screens on-site, or walk-in installations at the ZKMin Karlsruhe, Germany. At the opening...
  • ... Acevedo’s visual music explores the implications of synesthesia through computer animated geometry.
  • ... the tools used to lime / line game fields - white line walked with tool define a salt line with this apparatus The dancer...
  • ...KALEIDOSKOP functions as a very large and completely walkable lightbox. On its surface float in separate layers inks in cyan, magenta and yellow...
  • ... the virtual situations as a changing sequence as the visitors walked past. The retro-reflective projection screens covered the glass...