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  • Plan-it! -
    PLAN-it! - a multisensory experience --- in cooperation with Herbert Lachmayer and Mathias Fuchs --- The Mind Zone [architects: Office Zaha Hadid] in the Millennium Dome at Greenwich was designed to be a synthesis of contemporary architecture, art,
  • Protrude, Flow -
    Protrude, Flow 2008 (2008) Shown at Reina Sofia National Museum in madrid. Enabling people to experience a strong aesthetic feeling is the main purpose of “Protrude Flow 2008.” This experience cannot be acquired in everyday life, and once
  • A world premier of Stanza’s “Robotica: Control inside the panopticon” at The Victoria And Albert Museum, London. A playful robot installation - with performative and interactive aspects - that questions ideas of surveillance and tracking in popular
  • Cityscapes
    Overview Cityscapes (2008) provides a common ground where people can share their experiences of the places where they live and have lived, or visited, even of places they've imagined, read about, hope or have hoped to visit. Cityscapes is not only
  • T_Visionarium, by Neil Brown, Dennis Del Favero, Matt McGinity, Jeffrey Shaw, Peter Weibel, is an experimental new media work that offers the means to capture and re-present televisual information, allowing viewers to explore and actively edit a
  • 2012. Inkjet prints on coated paper, dimensions variable. Life-sized pictures of people found on Google's Street View were printed and posted without authorization at the same spot where they were taken. The posters are printed in color on thin
  • bottlogues -
    Glass bottles have been a part of human culture for thousands of years, serving both practical and aesthetic functions. The "bottles" project explores the transparency of an interface that weaves itself into the fabric of everyday life. Seamless
  • TENORI-ON -
    Tenori-on is an electronic musical instrument, designed and created by Japanese artist, Toshio Iwai, in collaboration with Yamaha. It consists of a screen, held in the hands, of a sixteen by sixteen grid of LED switches, any of which can be
  • Homes
    “Homes” is an interactive installation, which shows the exact, detailed virtual copy of the interior of three Tai O fishermen's family houses. The visitor can walk through, look around, and examine details of the interiors by using a simple computer
  • As one of the installation's aesthetic goals is the bodily impression of the generated object on the user, a sound synthesis technique was in demand, that is able to both render a visible object's genuine sound thru all its user-inferred alterations