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Season in Hell: Necropolis Stati Uniti D'America
2005
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2005
Symbolizing a nation in decay and ruin, where media is all that is left of the corporeal remains of America. Where Empire runs its course. (source: http://www.zakros.com/projects/season/index.html)
Telematic Touch and Go
2012
Pearlman,Ellen. Lau, Newman. Lozowski, Kenny. Telematic Touch and Go. Vol.18. 3 th ed.http://journals.gold.ac.uk/index.php/lea/article/view/155/118: Leonardo Electronic Almanac (LEA), 2012.
Narcissus' Well: Reflection
In contemporary times we may ask: is the search for self-knowledge extended and amplified through the medium of digital media? Or, do we find ourselves in a crisis - like that of Narcissus confusion or the loss of the soul - in which we can no
From Reading to Pattern Recognition
2011
Manovich, Lev. From Reading to Pattern Recognition http://manovich.net/index.php/projects/article-2011.
(W)orld Currency
2014
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2014
"This artwork illustrates a global currency through the creative formulation of an equation and a trading algorithm for the currency exchange market. The visionary creation of algorithmic trading combines art with the material that governs
Revelation of Eve Clone I
2011
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2011
The large-scale projection interactive installation, Revelation of Eve Clone I, further presented that Eve Clone had artificial life and reproductivity. After the viewer entered the exhibition realm, Eve Clone’s life index (the Time Code on the
Narcissus' Well: Pepsi Pavilion
Narcissus' Well was originally inspired by the seminal Pepsi Pavilion, which was created by E.A.T. (Experiments in Art & Technology) for Expo 70 in Osaka, Japan. In the Pepsi Pavilion, a 90-foot diameter spherical mirror engaged viewers in the
Public Meteor watching
2010
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2010
Public Meteorit Watching Event Date: Nov. 16th 2010, starting at 6:30pm expected impact time: 20:33pm Location: meadows behind Kauwstraat 10, 9500 Herzele, Sint Lievens Esse, Belgium Herzele is about 40 km from Brussels and a rather small
Evolving Complexity
1996
... and Robotics Proceedings, :
1996
.
Serious Games
1996
... and Tyne and Wear Museums,
1996
.
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