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CityCluster Project
2002
-
2002
... and communicative skills, can becomes protagonist and/or
free
citizen: navigate, interact, intervene exchange buildings,...
Freud-Lissitzky Navigator
1999
... that uses the very forms of new media (in this case, computer
games
and software interfaces). Source: Lev Manovich
Not A Show About New Technology, A Show About Interaction
1996
...ryl. Not A Show About New Technology, A Show About Interaction In Serious
Games
, London: Barbican Art Gallery and Tyne and Wear Museums, 1996.
Electronics Alive VIII
2015
... lectures and presentations. All exhibitions and lectures are
free
of charge and open to everyone.
mimesia
2003
-
2003
... an unfolding memory. Mimesia using the visual effects of
games
technology to produce a kitsch realism, whilst referencing the...
10 Birthday Celebration
2014
-
2014
... UpStage v3. The event was supported by CityLink (who provided
free
wifi), the venue 19 Tory Street, (Wellington, NZ) AUT (with the...
fire_scape
2010
-
2010
... merge an impression of reality, computer imagery (as for the
games
industry) and a painterly feel. Panels are staggered at 5cm...
John Klima
... while continuing to make art within the flexible schedule that
free
-lance programming provided. In 1998, Klima discontinued...
Shadow Quartet
2005
-
2005
...William Kentridge' featured Shadow Quartet - four
free
-standing bronze sculptures by this distinguished South African artist with a significant...
Slots of Fun, Slots of Trouble: Toward an Archaeology of Electronic Gaming
2005
... an Archaeology of Electronic Gaming In Handbook of Computer
Games
Studies, edited by Joost Raessens and Jeffrey Goldstein, 1-21....
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