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  • Telematic Connections: The Virtual Embrace is a traveling exhibition organized and circulated by Independent Curators International (ICI), New York, and curated by Steve Dietz. The exhibition, Web site and the accompanying CD-ROM are made possible,
  • Telematic Connections: The Virtual Embrace is a traveling exhibition organized and circulated by Independent Curators International (ICI), New York, and curated by Steve Dietz. The exhibition, Web site and the accompanying CD-ROM are made possible,
  • Telematic Connections: The Virtual Embrace is a traveling exhibition organized and circulated by Independent Curators International (ICI), New York, and curated by Steve Dietz. The exhibition, Web site and the accompanying CD-ROM are made possible,
  • Tele-Twister -
    Have fun while learning about gravity, anatomy, ergonomics, and social dynamics! The party game Twister, introduced in 1966, was the first board game played with human bodies. This version, "Tele-Twister" is a game designed for the
  • Tele-touch
    Tele-Touch explores the notion of human touch and telepresence in a computer networked environment. It consists of a jacket equipped with wireless touch output devices that allow the person wearing the jacket to be touched by visitors to the
  • Taken -
    transmediale.07 with its theme "unfish!" analyses the artistic processes open for variation and reversion of choices once made. The festival has its focus on the point at which fixed things are put into motion again, and asks for the meaning of
  • Event: T-Short Animated Film Online Festival 2021 - Best Experimental AnimationInstitution: T-Short FestivalComment:
  • Mixed-reality installation with live and virtual performers, encountered via the smartphones of the visitors. Real and virtual situations come together, and micro-narratives emerge, based on shifting degrees of presence, traces of daily gestures and
  • Swarming Lounge 2.0 is a mixed-reality performance and installation where visitors come to meet four live performers and nine augmented-reality characters displayed on smartphones. All characters, both real and virtual, are embedded in the