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Haunted Media
2004
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2004
Artists: Susan Hiller, Thomson & Craighead, Susan Collins, Scanner, S Mark Gubb, Lindsay Seers, Patrick Ward. An exhibition of electronic media artworks examining the association of new media with supernatural phenomena. From the use of photography,
Heavens Gate - Interactive
1986
video
Heavens Gate as a video installation was first shown in the neoclassical stairwell of Felix Meritis. In other exhibition spaces the work usually occupies a specially constructed completely dark room. The video image is projected over the whole
Helena Ferreira
Helena Ferreira (1982, Lisbon) is an artist, PhD student and FCT Research Fellow at the Faculty of Fine Arts of the University of Lisbon. Trained as an artist her work develops around practical and theoretical research on art installation, video,
Home Site Home
2001
Andres Burbano. Home Site Home LatinArt.com (NOVEMBER 2001).
Home Transfer
1999
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2000
HOME TRANSFER looks at the relationship between home, architecture and new technologies. The interactive and participatory ‘net-art’ work unfolds via a menu composed of three 'chapters': Guest, Host, and Parasite. The work explores changing notions
I N S N ( H ) A K (R) E S
2003
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2007
video
INS(H)NAK(R)ES is an interactive system that uses robotics, sensoring and communication networks. It proposes to share the body of a robot snake put in a serpentarium with other snakes. A web camera is coupled to the robot transmitting in real time
I N S N (H) A K (R) E S
2003
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2007
The site provides a collaborative network action allowing telepresence and telerobotics. The robot is an agent that inhabits and acts in the physical world. Connecting the website address: http://artecno.ucs.br/insnakes makes it possible for the
i2tv - Interactive TV
1999
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2000
video
I"TV : INTERACTIVE IMMERSIVE TV 1999 / 01 i2tv is a model for an electronic arena that explores a new form of live artistic production integrating on-line participants with participants at a real physical location. Participants take part in a
iC_inema 1
1998
iC_inema is an experiment in search of a completely new form of interactive cinema. With twelwe cameras a 360 degree panoramic view of the real world is recorded. Costum software combines the twelwe simultaneous recordings into a single panorama.
In Real Time
2001
anet Cardiff's contribution to #10101 is a «Video Walk,» an original, immersive, site-specific art form. Museum visitors who wish to «do» Cardiffs piece are given a small digital camcorder equipped with stereo headphones. It contains a tape
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