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  • Davies, Char. Osmose: Notes on Being in Immersive Virtual Space In Digital Creativity, edited by Colin Beardon and Lone et. al. MalmborgVol.9. Lisse: Swets and Zeitlinger Publishers, 1998.
  • Davies, Char. Osmose: Notes on Being in Immersive Virtual Space In Digital Creativity: A Reader, edited by Colin Beardon and Lone Malmborg, 101-110. Lisse: Swets and Zeitlinger Publishers, 2002.
  • Pui, Susan and Sonia Boyce and Mimi Lok and Rob et. al. Stone. Golden (Notes). London, UK: SPSL, 2007.
  • ECOSMOSIS
    The Exhibition ECOSMOSIS takes place at the Hellenic Cosmos Cultural Centre from the 30th of May to the 30th of June 2012. The concept of the exhibition is by the architect Lina Stergiou and its creation in collaboration with the digital artist
  • Nöth, Winfried, ed. Intelligent Environments: Bodyarchitecture and OP_ERA. Kassel: Kassel University Press, 2002.
  • Lavoslava Benčić and Martin Mele. Urban-planning game In: ZHA, Hongbin (ed.). Interactive technologies and sociotechnical systems : proceedings. Lecture notes in computer science, Lecture notes in artificial intelligence , no. 4270 (2006):
  • William Kentridge -
    The exhibition William Kentridge offers a retrospective of the artist’s entire body of work, with particular emphasis on his latest pieces. It includes more than 70 works: drawings, animated films and sculptures. Noteworthy among the major works on
  • Romeo to Tripoli -
    Based on a hydraulic microphone and spark gap transmitter devised by Q.Majorana and G. Vanni in 1905. A stream of vitriolic acid, modulated by sound waves, controlled the flow of electricity to the transmitter and used to make the very first long
  • Ryan, Marie-Laure. Looking through the computer screen: Self-reflexivity in net.art In Self-reference in the media, edited by Winfried Nöth and Nina Bishara, 269-290. Berlin: Mouton de Gruyter, 2007.
  • mimesia -
    Mimesia is an interactive painting that draws the viewer into a dream-like flow of unfolding narrative. As if in a dream, the viewer can look around but cannot control what will happen next. The work incorporates paradigms from painting, film and