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  • VIRTUAL BALANCE: LOOKING WITH THE FEET 1994 Understanding interactivity in cyberspace as a seamless experience rather than a clickable one, Virtual Balance borrows from the myth of the magic carpet to move through data. The magic carpet, popularized
  • Cyberflower IV, 4. 29" by 23", 2000. Algorithmic pen and ink drawing on paper with artist's studio seal in red. The seal characters read "Little Path Studio" for "Pathway Studio" “Cyberflowers” son flores digitales cosechadas desde el universo
  • en los últimos años. Twenty-six Visions of Hildegarde. 30" by 22", 2000. Algorithmic pen and ink drawing on paper with 4 gold leafed medallions. (Original algorithmic procedures date from the early 1990's.) Los dibujos de la familia
  • 11. Diamond Lake Apocalypse, Pathway, 1993 22" by 30" Pen plotted drawing. 12. Diamond Lake Apocalypse, Burning Bush, 2000 23" by 29" Pen plotted drawing. 13. Diamond Lake Apocalypse, Canon I, 1999 23" by 29" Pen plotted drawing.
  • The introduction of virtual reality has led to a pictorial revolution that is radically changing not only our perception of images, but also our relationship with reality. Accessible illusionary worlds conjured up in virtual spheres provide visitors
  • 32. Canticle to the Sun IV, 1996 20" by 15"" Pen plotted drawing. In 1966 the artist painted a large eight-foot by four-foot wooden panel as a "Canticle to the Sun". That work, celebrating the sun, incorporated text from the sun canticle
  • 10. Gaia E VIII, 1995. Paper Size: 30" by 22" Pen plotter drawing. Familial Resemblance. The software procedure generates a "family" of forms with a strong familial resemblance. These works resemble each other because they were created
  • Gaia EVII, 5. 30" by 22", 1995. Algorithmic pen and ink drawing with artist's studio seal in red. The seal characters read "Little Path Studio" for "Pathway Studio". Las piezas de la serie “Gaia” son caracterizadas por una fuerte semejanza
  • The Unframed World -
    In Virtual Reality the viewer overcomes the limited surface of a computer screen. Instead of looking through a window, the viewer exits real surroundings to become part of another world. The Unframed World is the first comprehensive presentation of
  • 28. Endpiece, #79, 1990 Open: 6" by 20" Pen plotted drawing. The limited edition of 125 copies, bound in leather, was pulled by hand at the St. Sebastian Press in Minneapolis in 1990. Each copy has original, "one of a kind", tipped in front