Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
86
87
88
89
(current)
90
(more)
598
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Zoran Poposki
My work is transdisciplinary and explores cultural translation, liminality, identity, and public space through a number of media, combining digital art including AI art and NFT art with video art, painting, drawing, photography, printmaking,
Reign of Gold - AR Occupy Wall Street
2011
video
The "Reign of Gold" augmented reality artwork surrounds you and your favorite object of protest in a rain of $50 US gold eagle coins. Part of AR Occupy Wall Street, organized by Mark Skwarek.
Sleep Walking
2008
-
2008
In the next thirty years we will see more robotic technology integrated into our society, furthering our experience of reality through agency. Robots already go beyond the limitations of our bodies. They build things that we find too difficult or
ARt Critic Face Matrix
2010
video
In this geolocative augmented reality installation, a grid of ARt critics seem to scream "You call THIS ARt???" On October 9 2010, Sander Veenhof & Mark Skwarek organized "We AR in MoMA," an uninvited cyberspace takeover of the Museum of Modern Art
AR-Jig
2005
-
2006
... of the de
vic
e allows for flexible...
The Artvertiser
2008
-
2008
The Artvertiser is an urban, hand-held Augmented Reality Improved Reality project that re-purposes street advertisements as a surface for exhibiting art. The project was initiated by Julian Oliver in February 2008 and is being developed in
Unmakeablelove
2008
-
2008
video
UNMAKEABLELOVE is a revioning of Beckett’s initial investigation that focuses and makes interactively tangible, a state of confrontation and interpolation between our selves and another society that is operating in a severe state of physical and
Glume
2004
-
2005
Glume is a computationally enhanced translucent modeling medium which offers a generalized modular scalable platform with the physical immediacy of a soft and malleable tangible material. The Glume system consists of soft and translucent
Tangible Query Interfaces
2001
-
2002
This project is developing new means for querying relational databases and live datastreams through the manipulation of physical objects. Parameterized query fragments are embodied as physical tokens ("parameter wheels"). These tokens are
Strata
1999
-
2000
The Strata project explores the design of layered, electronically-augmented physical models that serve as tangible interfaces to specific dataspaces. Strata's first application is an interface that embodies the physical structure of the Media
1
…
(more)
86
87
88
89
(current)
90
(more)
598