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  • Event: Sommerer, Christa, "Haptic Interaction in the Artworks of Sommerer & Mignonneau", Lecture at Interdisziplinäres Symposium Materialität und Taktilität im Informationszeitalter, IZKT Inter. Zentrum für Kultur- und Technikforschung, University
  • Live dance performance with realtime interactive 3D virtual world as stage set. The dance performance "In the Land of Babari-an" is an inner journey in which the dancers, Shinichi Iova-Koga and Ishide Takuya, incorporate their own East/West
  • medi@terra 2006 -
    ... Observing this sphere of changes brought by the gaming...
  • Under the motto CONSPIRE... transmediale.08 aimed at examining dubious worlds of story-telling and remote opinion making in order to look critically at those means of creative conspiratorial strategies, that offer the potential to uncover new forms
  • Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing In FISEA Fourth International Symposium on Electronic Art, edited by Päivi Talasmaa and Erkki HuhtamoMinneapolis, USA: ISEA Publications, 1993.
  • Debuted at the Whitney Museum at Phillip Morris, 1992, as part of a series co-curated by Toni Dove with Helen Thorington of New American Radio and Jeanette Vuocolo of the Whitney Phillip Morris Performance series. Entitled "Performing Bodies and
  • Plan-it! -
    PLAN-it! - a multisensory experience --- in cooperation with Herbert Lachmayer and Mathias Fuchs --- The Mind Zone [architects: Office Zaha Hadid] in the Millennium Dome at Greenwich was designed to be a synthesis of contemporary architecture, art,
  • A cautionary tale in Machinima style, Nicole Stenger's last movie, is a light & dark fantasy about the theme of Cyberwar. (Based on a true story). 5 minutes.
  • EMAF 1998 addressed the structures of a mediatised society shaped by the simultaneousness of different systems. In everyday life, too, we are surrounded by perception situations taking place in parallel, explained the American Pat O’Neill, to whom
  • We come across irony all the time in everyday communication: in photos, caricatures, texts and conversations. Witty, critical or ironic comments are transformed into questioning works and words using the devices of under- and over-exaggeration,