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  • ... these images showed exactly that part of the museum room hidden by the screen, creating a seamless continuity between the virtual and actual spaces. Visitors walking by the screen were unaware they had entered and become part of the visual space of the...
  • In Conversation -
    ... simply walked past to certain individuals returning repeatedly to the street location and making dates with their new 'virtual' friends. On occasion, for instance if it was raining and there were no pedestrians, the online users would take over the...
  • ... linear motion - of up to 40 metres - through an exhibition space. At the same time, the user is visually immersed in a virtual space that is projected on a spherical screen. The images are constructed from 'laser scanned point clouds' consisting of a...
  • ... powers while inhabiting an elliptical zone in a symbiosis between analogical and digital, organic and inorganic, real and virtual. Technologies embody now traces of biological systems, translate them into computerized paradigms, offering emotional...
  • Evolution of Fish -
    ... filled with schools of fish. Visitors can use iPads to guide the fish around the space--but the more they intervene in the virtual ecosystem, the more the fish turn to plastic garbage. Originally created for the Digital Graffiti Festival in the Florida...
  • Vera Plastica -
    ... our own thematic concerns, our basic unit is not a square or circle or letter, as is typical for Vera Molnar's work, but a (virtual) plastic bottle, symbol of the underwater plastic pollution that is creating a Plastocene environment for all life underwater....
  • ...Long time no dig… Seventeen years after the first virtual tunnel: The Tunnel under the Atlantic (1995), linking the Pompidou Centre in Paris and the Museum of Contemporary Art in Montreal, and fifteen years after the Paris New Delhi Tunnel, now is the moment when it...
  • ... of inside and outside, as well as questions on the construction of reality and of perception at the intersection of the virtual and the real. 'MOCKUP MODEL' is both materialized mediality and cult object. With its 23 carat gold-leaf surface it has the...
  • ... sound compositions and immersive audio experiences. A recent activity that illustrates this approach is “Sonic-Landscapes” a virtual audio reality system produced in collaboration with Lake Technology (Sydney) capable of tracking a participant through a sonic...
  • ... connecting with the separate voices. I am also interested in how the audience may choose a path through this physical yet virtual space. (source: http://www.tate.org.uk/liverpool/exhibitions/janetcardiff/)