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  • ... emotions, and thoughts evoked by the sense of touch. Recent projects include the Digital Agora, a multimedia textile space for the Harvard Center for Hellenic Studies in Washington DC; the Knowroom, an interactive beeswax wall for the EPA in North...
  • Unending Closure -
    ... top of each column. The sensor is mounted on a mechanism that allows for the robot to search both vertical and horizontal space. While they do this, they each make unique searching sounds from a built-in sound generator and speaker. Once they find a...
  • ... Jan van Kessel (1626-1679), Knowbotic Research (KR+cF) devises a model of a Computer Aided Antarctica as a public knowledge space: The structure-imposing units in this hypothetical area are knowbots. These elements incorporate data sets of current antarctic...
  • I-Camera -
    ... of a photographic subject. Based on camera tracking, photos captured with I-Camera are shown in a 3D virtual reality space to represent global spatial relationships. At the same time, the spatial relationships between two of the photos are...
  • Tessel -
    ...Tessel is a kinetic installation investigating the perception of sound and space. Its name is derived from 'tessellation', a term applied to the geometric subdivision of a surface into plane units, also known as 'tiling'. It also describes a software technique that...
  • ... imagery using two trackballs to pan left and right and up and down, and buttons to control zooming in and out. The visual space was constituted by a network of interconnected pictorial images that were both conceptually and formally organised in relation...
  • ... the portraits uncannily follow them with their eyes. Badani invests the work with her apprehension of (and about) personal space, privacy and surveillance, and playfully invites participants to ‘make a move’ thereby triggering a game of cause and effect...
  • Ototoxicity -
    ... fuelled with the oxygen of paranoid thought, enlarged by fear until it dazzles and blinds everything around it, leaving no space for rationality, logic, or perspective*. The idea of these two sonic worlds, the internal and external colliding with one...
  • ... the resources are located Netomatheque displays the information in form of a stream of music, text and images floating through space. The projection changes before the viewer’s eyes forming a living digital wallpaper. Netomatheque was first presented at the...
  • ... a modification of the Egoshooter Unreal, in which the player can move freely in any direction in virtual, three-dimensional space. Architecture, sounds, spoken text and pictures support the immersive effect of this medium. The choice of free flight through...