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  • Text Trends -
    Text Trends deals with the spectacularization of information. Using Google data it explores the vast search data of its users. The animation takes the content generated by search queries and reduces this process to its essential elements: search
  • I am an Australian Artist and Transdisciplinary Integration Expert Working Across Academia, Cultural and Private Sectors. Focussed on Augmentation Aesthetics, Bio-Digital Entanglement & Interactivity, Food Futures & Sustainability. I currently
  • The Value of Art are interactive paintings dealing with the economy of attention and value creation in the art world. When we look at prices of artworks at auctions, they often seem incomprehensible. Competing art collectors betting against each
  • Otocky -
    Designed by popular Japanese multimedia artist Toshio Iwai, "Otokki" or Otocky (which is the appropriate spelling that appears on the game's main title screen) was released for the Famicom Disk System in 1987. Otocky may be best described as a
  • Mark Napier realizes only works for the Internet. He has produced a wide range of Internet projects, including "The Shredder" (1998), an alternative browser that dematerializes the Web; "Digital Landfill" (1998), an endless archive of digital
  • Interactive online news channel "Be the first to know - watch Loogie.net" «Loogie.net TV» shows you the latest world news about the subjects you choose. By putting in keywords with a special remote control or by SMS you can determine which subjects
  • ITCH
    The ITCH acronym stands for “Interactive Technology – Community Hacking”, and as such it tries to represent a wide artistic research project concerning with the impact of personal mobile technologies on social behavior, particularly in the public
  • The challenges of the infirmity of landscapes in the sense of affective geographies and health care, biodiversity, affectivity and the infirmity and preservation of the landscapes and life of the planet Reengineering of culture The role of social
  • "I am a silicon valley unicorn. I make software art. I communicate between engineers and artists. I think a lot about issues of programming for non-programmers. I am best known for my generative computational aesthetics for Disney's TRON:Legacy. My
  • Sukumaran’s recent work deals with the intersection of human habitat and “embedded” technology and the physical terrain of digital media. In adopting the view that many new-media technologies are not fundamentally new, his projects imagine a “what