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  • BEAP 2002: PREMISE -
    BEAP is an international event which includes a conference,symposiums, forum and exhibition presenting the theoretical, cultural and philosophical basis of Electronic Arts practice. The inaugural thematic focus for BEAP is LOCUS, the place where we
  • Event: ISMAR 2011: 10th IEEE International Symposium on Mixed and Augmented RealityInstitution: Congress Center BaselComment:
  • Event: From Augmented Reality to Extended ArtInstitution: H2H Lab days, Le104, Comment:
  • 2019 “Eve Clone Augmented Reality”, QCC Art Gallery, CUNY, New York, USA
  • Performers interact with images and sounds and manipulate four mobile projection surfaces, orchestrating a set of changing architectural constructions. Spectators circulate freely like visitors to an installation, accessing multiple points of view
  • Substance -
    Richard Brown, Alan Dunning and Paul Woodrow Curated by Michael Alstad and Camille Turner InterAccess Electronic Media Arts Centre in partnership with Subtle Technologies and Year Zero One present Substance, an exhibition of interactive
  • The 121212 UpStage Festival of Cyberformance took place 5-12 December 2012 and consisted of two parts: - “Walking backwards into the future” – remounted cyberformances from the past 5 festivals (5-11 December) - “Testing – 1 2, 1 2, 1 2” – new
  • 14#BIS -
    Expanded interactions and mixed landscape generate the 14#bis biocybrid system, to celebrate the 50th birthay of Brasilia. In a public event, by exploring mobile and locative interface in mixed reality, we put in the sky of the Brazilian capital,
  • Cylinder & Bots -
    Within their artistic work Giulia Bowinkel (*1983) and Friedemann Banz (*1980) explore the human perception of the digitally augmented real world. Within their generated scenarios, the computer functions both as tool and topic. The solo exhibition
  • VR Aquarium - video
    VR AQUARIUM offered immersion in VR at the digital cavern of the NTAV Lab, installed at the Museum of Natural Sciences of the University of Caxias do Sul. The environment aesthetical appeal was the augmented reality and telepresence which enhanced