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What You See is Not What You Get
2014
Event: What You See is Not What You GetInstitution: Run Run Shaw Creative Media CentreComment:
What's Victoria Got to Do with It? Toward an Archaeology of Domestic Video Gaming
2012
Huhtamo, Erkki. What's Victoria Got to Do with It? Toward an Archaeology of Domestic Video Gaming In Before the Crash: Early Video Game History, edited by Mark J. P. Wolf, 30-52. Detroit: Wayne State University Press, 2012.
What´s the Matter with the Institutions of Art? / Was ist mit den Institutionen der Kunst los?
2001
Hirsch, Andreas. What´s the Matter with the Institutions of Art? / Was ist mit den Institutionen der Kunst los? In Ars Electronica 2001: Takeover. Wer macht die Kunst von morgen? / Who´s doing the art of tomorrow?, edited by Gerfried Stocker and
Wheels
2013
video
... the background,
like
a giant clockwork or...
When Aesthetic Is Not
Just
a Pretty Picture: Paolo Cirio's Social Actions
2014
... Aesthetic Is Not
Just
a Pretty Picture:...
When Things Aren´t What They Are / Wenn Dinge nicht sind, was sie sind
2005
Weinberger, David. When Things Aren´t What They Are / Wenn Dinge nicht sind, was sie sind In Ars Electronica 2005 : HYBRID - Living in Paradox, edited by Gerfried Stocker and Christine SchöpfOstfildern-Ruit: Hatje Cantz Verlag, 2005.
Where are you from?-Stories. Version 09
2009
-
2009
Where are you from?_Stories / Version 09 Date: 2009 Materials: interactive media installation. Measurements: variable (black box) Other information: Group exhibition held at: Espacio Fundación Telefónica, Buenos Aires, Argentina, July 8th –
Where are you from?_Stories
2002
-
2009
video
Where are you from?_Stories, 2002-2009, is a net-art piece supported by a one-year research grant from the Canada Council for the Arts. The videos for the net-art piece were selected from approximately 200 15-minute videos captured in special events
Where Dogs Run
Formed in 2000. Participants: Natalia Grekhova, Alexey Korzukhin, Olga Inozemtseva, Vladislav Bulatov Where Dogs Run is the name of an enthusiastic Russian artists’ collective from Yekaterinburg in the Urals, they use multimedia techniques for
Where Stones Can Speak: Dramatic Encounters in Interactive 3D Virtual Reality
2009
Thiel, Tamiko and Noah Wardrip-Fruin. Where Stones Can Speak: Dramatic Encounters in Interactive 3D Virtual Reality In Third Person: Authoring and Exploring Vast Narratives, edited by Pat HarriganCambridge, MA: MIT-Press, 2009.
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